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GUESTHAXX
#83572428Monday, December 03, 2012 8:33 AM GMT

[Background] You've heard of the Sierra Madre Casino. We all have, the legend, the curses. Foolishness about it lying in the middle of the City of the Dead, buried beneath a blood-red cloud. A bright, shining monument luring treasure hunters to their doom. The world's most famous stars and entertainers were invited to its Grand Opening. An invitation was a sign of... exclusiveness. The opening was supposed to symbolize a road to a brighter future, not just for the world... But for all who came to its doors. A chance for anyone to begin again. Except - the Sierra Madre never opened. The War froze it in time, like a big flashbulb going off. The Grand Opening - one big ending of humanity. It's still out there, in the wastes, preserved, just waiting for someone to crack it open. But getting to it. That's not the hard part. It's letting go... [Story] You awake in the center of the Sierra Madre, when your vision clears you hear a voice in front of you, but you realize it is no man. It is a Holographic head. After a long conversation he tells you that you MUST activate BOTH switching stations in "Salida del Sol" and "Puesta del Sol" to gain entry into the "Sierra Madre"... Oh and that thing on your neck is a bomb, so don't think you can try to leave and get away... Alive. (Goal 1) You must go to "Puesta del Sol" and activate the "Puesta del Sol Switching Station" to complete one of the goals... However reaching "Puesta del Sol" will be the easy part... Getting to the switching station will be the hard part as it is filled with the "Ghost People", they will do everything they can to kill you... But thats not the only problem that awaits you in here... (Goal 2) And the same for "Salida del Sol" except, this is where your in the "Ghost People" territory, their main hunting grounds... There is many traps in this part, hidden and deadly... But the Cloud in here is thick, making it through this part is most difficult with all the traps, Ghost People and the Cloud... It will take much skill to get through here alive.... (Goal 3) Leave "Salida del Sol" and go back to the Fountain to gather up your supplys/teammates and enter the "Sierra Madre"... (Game ends here for now) [Main Goal] (Human) Activate BOTH switching stations before the time runs out (60 Mins), and not die. Or just hold out for 60mins... IF you can. (Ghost People) Kill all Humans. [Gameplay] RPG (sorta) FPS/Third person Horror Survival Data Persistence (Score, and tools. not inventory of junk) [Fractions] There are two teams in this game, Humans and Ghost People. Ghost People (AI/Player) If you die you become the Living Undead, your goal is to stop and KILL the Humans. AI's will randomly move around the small map, sees a Human and kills it... Simple thing... But they will fake dieing. Only way to know if one is really dead... See if there limbs are separated... (Sam thing for the players) Pros: If your HP drops below 15, you fake dieing. Your quick and deadly. The Cloud doesn't effect you. Cons: Your not silent. Your breathing can be heard, and your voice is amplified through your mask, and you don't jump quite either. AI's only respawn every 6mins Your melee weapon only. _________________________________________________________________________ Humans (Player Only) If your alive, your human. Pros: You get to play the story, build new weapons and survive. Your both ranged and melee weapons. You can upgrade your weapons. Your more quite then Ghost People. You get perks. Cons: 50HP (When your Level 1) Slowness. Have to watch Hunger and Thirst levels. Low damage. (Upgrades make you do more damage) The Cloud slowly erodes away your health. Die and become a Ghost People. You can die if your in a Concentrated Cloud longer then 2 minutes. You can become Players can upgrade BOTH Human and Ghost People perk/skills. [Perk/Skill/XP/LevelChips/Weapon/Materiel] ________________________________________________________ Your perks WILL rely on your Skill and Level amounts, and you will not be able to buy/craft/disarm somethings if your Skill/Level doesn't meet the required amount. Spend your points wisely. Guns Skill will determine how good you are with Bullets. Science Skill will determine how good you are with Energy Weapons/Hacking computers. Medical Skill will determine how good your are at healing yourself. Explosive Skill will determine how good you are with explosives. Repair Skill will determine how good you are at repairing/crafting things. Survival Skill gives bonuses to ALL other skills, and will also determine what perks you can get AND how many extra HP points your get. PERKS (Limited, DO NOT SUGGEST, these are for the BETA.) Runner Perk: 20 Walkspeed to start you off, sadly you lose 8 scrap item slots. Heavy lifter Perk!: You lose 4 walkspeed but can carry 12 more scrap item slots AND get 15+ extra HP points. Medic! Perk: 10+ to your Medical Skill. Gunslinger Perk: 10+ to your Guns Skill Pepto Bismol Perk: 5+ Skill points to BOTH Survival and Medical Skills. (No more food poisoning...) Lucky 7! Perk: This perk allows you to make fake Sierra Madre chips using 1 Fission battery and 2 Scrap metals. Levels unlock new recipes for crafting, and unlock new perks you can get. XP is how you level up. You gain XP by wining, killing and crafting. Oh and you also get 5 XP for every 5 minutes you stay alive. Now one of the most IMPORTANT things: Currency. The currency in this game are Chips, Sierra Madre chips, these allow you to buy ammo, food, water and other things, THESE are hard to find in a full sever... You can also make these... If you know how. (Requires the Lucky 7! Perk) ___________________________________________________________ There is NO weight limit on how much you can carry, instead there is an object limit. You can carry 2 weapons, 4 crafted weapons, 20 scrap items and 8 mags. Scrap items/Junk Scrap Metal Scrap Electronics Ruined book Tin Can Empty shell casing Primer Turpentine Duct tape Lunchbox Sensor Module Abloxo Cleaners Cloud Residue Fission battery Ammo is limited, and hard to find for some guns, while melee weapons are easy to find. Crafting ammo/weapons might be a better idea, IF you know what your doing. Crafting is also limited by your Skill levels. You can ONLY craft at the Crafting tables that are somewhere in the Villa. You can also buy these materials from the Vending Machines throughout the Villa. ______________________________________________________________ [Weapons] Automatic Rifle (Rare) Bear trap Cosmic knife Cosmic knife clean (Crafted) Cosmic knife super-heated (Crafted) Demolition charge Gas bomb (Crafted) Holorifle (Rare) Knife spear (Basic weapon for Ghost People) Knife spear clean (Crafted) Police pistol Throwing knife spear (Not 100% on this.) 9mm pistol (Starting weapon) __________________________________________________________________ [Hazards] Being outside will slowly erode your HP. Concentrated Cloud (If your in here for more then two minutes, your dead.) Speakers, if you hear a beeping... you better run or your head will explode from that necktie your wearing. (Faster beeping means REALLY close to death, Speakers can be destroyed) Falling (I will later have this) Trying to leave the Villa. (EXPLOSION!) Ghost People, maker sure there dead before you turn your back... Grenade traps (If your caught in this, your too late to run.) Bear traps (Hard to see, they blend in very well.) Falling beams (-25HP if you set this off and it hits you.) Rigged shotgun (Disarm and receive a shotgun and 2 rounds.) __________________________________________________________________________ [Summary] The Infection style game on a large map, longer timer, crafting, survival, FPS/ThridPerson, AND most importantly, a story. Yes I know, not much of the player part, but thats to add the effect of "What happen here, where is everyone" that I'm going after. Now I know I left out the food and medical stuff, feel free to add them if you want... But there be in this game even though there not listed. Scripter/Builders GuestHaxx and Roblox Apocalypse Creators
zoomypie2
#83579473Monday, December 03, 2012 3:57 PM GMT

please tell guesthaxx zoomypie2 is proud of him :D He knows meh :3
GUESTHAXX
#83591212Monday, December 03, 2012 8:59 PM GMT

Can't believe I'm seeing you again.. Been a LONG time.
zoomypie2
#83591598Monday, December 03, 2012 9:03 PM GMT

Yea..a whole 5 weeks.. XD
zoomypie2
#83591726Monday, December 03, 2012 9:05 PM GMT

well...maybe 2 or 3 months..
Foodmaniac23
#83611535Tuesday, December 04, 2012 12:48 AM GMT

This sounds AWESOME. When do you think you'll release it?
TheForestWolf
#83614201Tuesday, December 04, 2012 1:15 AM GMT

can't wait for it TO BECOME REALEASED!
GUESTHAXX
#83625983Tuesday, December 04, 2012 3:11 AM GMT

Foodmaniac23 and Yoyo, Sometime in mid 2013. ONLY thing I will have problem with... My resources are limited on this game. How? Well I can only build this from memory, visual images (Play F:NV: Dead Money to get these) And the Fallout wiki for some help, thankfully this isn't a complex game... Just the building of the Villa... Oh also forgot to list: Weapons are limited, there ARE NO weapon givers that stay, you can find weapons in the Villa, but once you take a weapon that giver is instantly removed, so this means NO weapon spawntaking. Limited weapons throughout the Villa. Remember this is a two team game. Each team takes teamwork to start the Gala (The opening of the Sierra Madre) or to stop the Humans from wining.
GUESTHAXX
#83638330Tuesday, December 04, 2012 8:55 AM GMT

Update 1 Finished Intro GUI. Check it out here: http://www.roblox.com/Roblox-Dead-Money-place?id=94922439 No map yet. (Due to YT being the only place where I could get the images, the Gui is a bit fuzzy)
GUESTHAXX
#83638815Tuesday, December 04, 2012 9:44 AM GMT

Update 2 Fond my very old attempt at making this... It is small, ugly, and pathetic looking but It'll do for tests... Added fog, Added a red tint to everything via Gui, Anti Health Gui (Health GUI remover) Ragdoll system (Doesn't always work.)
Firewarrior321
#83659888Tuesday, December 04, 2012 10:02 PM GMT

Nice idea, but don't replace RA with it. Just...don't. ~Commander Firestorm, armed and ready!
GUESTHAXX
#83660259Tuesday, December 04, 2012 10:07 PM GMT

Sorry Fire.
Firewarrior321
#83661193Tuesday, December 04, 2012 10:18 PM GMT

Sorry Fire as in? -_- ~Commander Firestorm, armed and ready!
GUESTHAXX
#83661291Tuesday, December 04, 2012 10:19 PM GMT

As in no RA.
blackopsfan989
#83661777Tuesday, December 04, 2012 10:24 PM GMT

[ Content Deleted ]
Firewarrior321
#83661795Tuesday, December 04, 2012 10:25 PM GMT

As in i'm fighting the urge to write every curse word I know in this post. Repeatedly. ~DIE~
Firewarrior321
#83661896Tuesday, December 04, 2012 10:26 PM GMT

@Blackops, no questiona answered, we will all be wondering for the rest of our miserable lives. Disappointed? GO CRY TO YOUR MOMMY CAUSE YOU CAN'T ASK ANYONE HERE ~DIE~
Firewarrior321
#83662040Tuesday, December 04, 2012 10:27 PM GMT

@Psycho, now you know why I don't have high expectations...high expectations here, look how disappointed I am now. ~DIE~
Firewarrior321
#83662152Tuesday, December 04, 2012 10:28 PM GMT

Go ahead. Make your game. I'll just use that map I had for my own game idea...INSTEAD OF WASTING ALL OF THE TIME IT TOOK TO CFRAME THE BLOCKS :P ~DIE~
Firewarrior321
#83662856Tuesday, December 04, 2012 10:36 PM GMT

RAGE QUIT ~Don't expect the best scenarios. You'll be disappointed in the end.~
PsychoWaffle
#83665196Tuesday, December 04, 2012 11:01 PM GMT

@zoomypie2, you MAY be one of his friends, but you sure aren't mine. Do ME a favor, and get out. I mean it. No one, I mean NO ONE disrespects D4rk, bro. NOBODY. NOBODY ruins D4rk's reputation. NOBODY lies about D4rk. N-O-B-O-D-Y. Anyway, Haxx, very cool. As for the decal... It'd be nice to know what it even looked like. xD If you could somehow give me some kind of link... :P As for you zoomypie2, I don't want to hear excuses. You did something wrong. Just no. I guess you can post here, it's your right, but don't talk to me, kk?
PsychoWaffle
#83669632Tuesday, December 04, 2012 11:45 PM GMT

Haxx, if you ask for me to help in the next couple of weeks, I might not be able to help you BECAUSE: I'm a Model Developer for D4rk's RPG... Making daggers right now. :D I just want to help... the other 2 are getting paid, but I don't mind. ;D
GUESTHAXX
#83669655Tuesday, December 04, 2012 11:45 PM GMT

Fire.... Think before you post >.< Waffle! Got a problem with someone, tell them in a PM... NOT MY THREAD. Anyways, IF I had a link for the decal... I wouldn't need you now would I? And thanks. Update 3 Added the health damager effect to the cloud (Studio mode only. Working on this) Added a test Ghost People AI Intro GUI broken... I don't know why.
Sharksie
#83670830Tuesday, December 04, 2012 11:58 PM GMT

Sounds awesome.
Firewarrior321
#83672620Wednesday, December 05, 2012 12:18 AM GMT

Sounds like a game dying. I think I can hear it.... here's it's last words: "Why..why..desert me..why *dies*" :P ~Don't expect the best scenarios. You'll be disappointed in the end.~

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