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meislolroflpwn
#84562930Monday, December 17, 2012 3:29 AM GMT

Would be amazing if our characters could have their own sort of "Joints" that could be manipulated via script, so that the walking and jumping animations might be improved upon.
bloxer123456
#84563743Monday, December 17, 2012 3:41 AM GMT

SUPPORT THIS WOULD be epic. Ragdoll scripts wouldn't be too complicated, animations could be easier made. etc.
meislolroflpwn
#84564161Monday, December 17, 2012 3:47 AM GMT

Yays :D
INSANlC
#84564400Monday, December 17, 2012 3:51 AM GMT

It can't be scripted, just like the ragdoll death.
meislolroflpwn
#84564768Monday, December 17, 2012 3:56 AM GMT

Yes, it can, but what is wrong with making things simpler in general?
Shadoward12
#84571478Monday, December 17, 2012 5:56 AM GMT

You can already do that by making a script to edit the cframe of existing joints so that they rotate in different ways. Many tools cause a player's limbs to move alot of different ways to create custom animations.
800imawesome
#84571922Monday, December 17, 2012 6:06 AM GMT

You can already do this.
meislolroflpwn
#84751828Thursday, December 20, 2012 12:18 AM GMT

@both people above Read my other comment, please.

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