I'll comment out the script.
--Variables
checkStandard = true
checkForDebris = false
checkForTerrain = false --Toggles set.
--Arena
--Standard (say 'Arena:Standard')
--Debris (say 'Arena:Debris')
--Uneven Terrain (say 'Arena:Terrain')
if command == "Arena" then --Check the content of the message.
if arg == "Standard" then --Check what's on the other side of the differing point.
if checkStandard == false then --Make sure it's not set to standard
checkStandard = true --Set it to standard.
checkForDebris = false
checkForTerrain = false --Set others to false.
local adebris = game.Workspace.ArenaDebris --Find the debris.
local aterrain = game.Workspace.ArenaTerain --Find the terrain
if aderbris ~= false then adebris.Parent = game.Lighting end --Check and see if the debris exists, and if it does, move it to Lighting.
if aterrain ~= false then aterrain.Parent = game.Lighting end --Check and see if the terrain exists, and if it does, move it to Lighting.
end
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