of     1   

AbstractAlex
#85355036Wednesday, December 26, 2012 11:07 PM GMT

AbsolutePosition is always 0,0 I used a localscript and it still didn't work. I could be doing it incorrectly, any ideas? If so, give instructions on how to access it.
adark
#85355133Wednesday, December 26, 2012 11:07 PM GMT

AbsolutePosition is read-only.
Xzerizon
#85357308Wednesday, December 26, 2012 11:31 PM GMT

Use SizeOffset/StudsOffset. Ғľ○ωε⌐'ζ бâŋε ▬ Xζε⌐¡ζ○╖
AbstractAlex
#85361018Thursday, December 27, 2012 12:16 AM GMT

Can someone elaborate on that? If I wanted to position a GUI at the same position of where a BillboardGui appears on my screen, how would I do so? "It is read only" --You clearly have no idea what read only means. I never said I was assigning to it I asked why it was stuck at 0,0. Read only means it cannot be assigned to.
Xzerizon
#85361789Thursday, December 27, 2012 12:26 AM GMT

AbsolutePosition is the position of the part the billboard GUI is an adornee of. Use SizeOffset/StudsOffset to move the billboard GUI away from the part. Ғľ○ωε⌐'ζ бâŋε ▬ Xζε⌐¡ζ○╖
AbstractAlex
#85380420Thursday, December 27, 2012 4:11 AM GMT

Total idiots posted above. They can't read a fricken thread. I NEVER SAID I WAS ASSIGNING TO ABSOLUTEPOSITION. I JUST WANT TO READ IT. But it's stuck at 0,0. Why is that? It should update, like AbsoluteSize?
crouton04
#85380564Thursday, December 27, 2012 4:12 AM GMT

Most likely broken. Send [email protected] a message about it. Or just ask sorcus if it is.
crazyman32
#85381048Thursday, December 27, 2012 4:19 AM GMT

A ScreenGui's AbsolutePosition will always be 0,0 AbsolutePosition is the pixel position of the upper-left of a GUI component. For instance, if you had a GUI and positioned it at {0.5,10,0.5,10} and the screen dimension was 1000x500, then the AbsolutePosition would be 510,260. (0.5*1000)+10, (0.5*500)+10
crazyman32
#85381106Thursday, December 27, 2012 4:19 AM GMT

I believe BillboardGui's AbsolutePosition is always 0,0 too. Try taking the AbsolutePosition of a component within it, like a Frame or ImageLabel, etc.

    of     1