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#86130625Friday, January 04, 2013 12:54 AM GMT

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leech111
#86130798Friday, January 04, 2013 12:55 AM GMT

This is pointless. you DO get 1 R$ a day.
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#86130967Friday, January 04, 2013 12:57 AM GMT

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leech111
#86131380Friday, January 04, 2013 1:00 AM GMT

Still, pointless idea. ...unless you explain why this is not pointless.
Aderux
#86131491Friday, January 04, 2013 1:01 AM GMT

Why get rid of tickets? How does this Improve ROBLOX exactly? Give us your point why.
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#86131498Friday, January 04, 2013 1:01 AM GMT

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abomb234
#86133562Friday, January 04, 2013 1:20 AM GMT

It's not like tickets are used much anymore... >.>
coolguythe2ed
#86134170Friday, January 04, 2013 1:26 AM GMT

2 currencies are more handy than just 1 currency. As an example, shirts/t-shirts/pants that sell for 10 tickets, and 15 robux, if there is just one currency, the seller won't make enough money. [LSF Admiral] ᴄᴏᴏʟɢᴜʏᴛʜᴇ2ᴇᴅ
SteelCross
#86134625Friday, January 04, 2013 1:31 AM GMT

That's dumb. It's like saying;REMOVE CENTS AND DOLLERS ONLY It's good to aim high, but don't aim for the impossible, kid. ~RD
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#86181672Friday, January 04, 2013 4:59 PM GMT

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Viver
#86182486Friday, January 04, 2013 5:13 PM GMT

Support. Only horrible economy's have more than one currency. The best economy's in the world, use one currency, not more. Tickets hardly has a use anymore, rather then ripping off NBC and ads. ROBUX is the way to go.
dino852
#86183426Friday, January 04, 2013 5:27 PM GMT

And what do you suggest Roblox does about place visit rewards? Get rid of them? For a lot of ROBLOX users place visits are a primary source of income and Roblox can't get rid of those without loosing a lot of there players.
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#86183773Friday, January 04, 2013 5:32 PM GMT

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Ernie_Galore
#86184521Friday, January 04, 2013 5:43 PM GMT

That would be like the US banning the use of change/coins/cents!
kanya0
#86184577Friday, January 04, 2013 5:43 PM GMT

Yeah, hell no. This will NEVER Happen and NEVER Will be considered. The advertisement system runs off of Tickets. The ROBUX Value runs off of the value of Tickets in the ROBLOX Economical trade system. The ROBUX Value determines the prices for items. Hat's used to be cheap. Why? Fewer Users. What does fewer users have to-do with ROBUX Value? Fewer users = Less login tickets earned daily Less login tickets = Less ticket circulation Less ticket circulation = 0.2% Rarity 0.2% / 10 = 3 3 X 2 = 6 6 Tickets = 1 ROBUX (This was the case in 2008 i believe) Anyways; >No Tickets = No rarity determination for ROBUX. > Therefore ROBUX Becomes same value Tickets. > EVERYTHING Becomes more expensive as if we were using tickets. > BC Users don't get an extra economical feature anymore > BC Users un-subscribe > Un-Subscribe means less money > Less money means it's harder to pay the $400,000/mo. to the employees > Also means server cuts, more lag, less parts accepted > ROBLOX crashes its reputation Yes, this can happen over this little thing. Think professionally -> Get places. -W
coolguythe2ed
#86190947Friday, January 04, 2013 7:18 PM GMT

^ This guy thinks ahead, I agree with wachy. [LSF Admiral] ᴄᴏᴏʟɢᴜʏᴛʜᴇ2ᴇᴅ
incredy
#86191064Friday, January 04, 2013 7:19 PM GMT

No. Look at wachy. Are you who pinned this link?; http://www.roblox.com/Forum/ShowPost.aspx?PostID=80622076 (`・ω・´)
lexham
#86191076Friday, January 04, 2013 7:19 PM GMT

Having 2 currencies is GOOD. Some people even want 3!

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