of     1   

Roytt
#87070307Wednesday, January 16, 2013 4:58 PM GMT

How is it done?
WWE9Monkey
#87070526Wednesday, January 16, 2013 5:05 PM GMT

Roblox Wiki>Building Help>How to make a converyer belt. read it and you'll be fine. ~Monkey Madness~
tahu157
#87071244Wednesday, January 16, 2013 5:27 PM GMT

Pretty sure flowing terrain means seemless hilly terrain, not conveyor belts. Anyway making flowing, seemless terrain requires CFraming. There are a few ways of CFraming, the hardest way is to use the Command bar, but I always use Anaminus' CmdUtl plugin. http://wiki.roblox.com/index.php/User:Anaminus/CmdUtl
jelly134
#87071818Wednesday, January 16, 2013 5:46 PM GMT

Yes, there are many ways to do this, but by far the best is the plugin tahu157 suggested. It is easy to use and you can create amazing CFramed models in a short amount of time. - Jelly134 Wiki Staff Profile: http://wiki.roblox.com/index.php/User:Jelly134
Dashspin
#87083561Wednesday, January 16, 2013 9:44 PM GMT

@the 2 above What's wrong with a simple CFrame tool? Why does it have to be CmdUlt? furflip
tahu157
#87086007Wednesday, January 16, 2013 10:12 PM GMT

CmdUtl IS a CFrame tool. Its just that CmdUtl is just about the best CFraming tool on the market. It is not imperative that you use it specifically, but it is my personal preference that I recomend to everyone looking for a way to CFrame easily.
Aotrou
#87088142Wednesday, January 16, 2013 10:38 PM GMT

I have an example of flowing terrain on my second page of games. It's underside is open so the public can see how it works. Also, it's suggested to use CmdUtl instead of a Cframe tool because the edit mode free camera can get much closer to the joints, which is very important for flowing terrain (as you're matching up bevels usually, 0.1 of a stud). And if you're using that BuildEdit GUI thing, you might as well be using Studio.

    of     1