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#107899029Thursday, August 01, 2013 9:49 AM GMT

x)
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#107899115Thursday, August 01, 2013 9:51 AM GMT

t
LucarioTheAssassian
#107899300Thursday, August 01, 2013 9:54 AM GMT

[ Content Deleted ]
shadowblaster22
#107921239Thursday, August 01, 2013 3:42 PM GMT

@tightman Search on Google bro, different phones have different procedures.
chibisonic01
#107933810Thursday, August 01, 2013 5:37 PM GMT

@tightman, yeah. Go on xda-developers and find the forum for your device. Then find the tutorial on what to use, or just Google it... @shadowblaster, Android 3.0 has the ability to do most of the things 4.0+ do, but lacks the strong and vast user base... They might do it, but I see no reason to... Only 0.1% of users are on it... But, they could theoretically do it, and the fact that 3.0 is the version that added multi-core processor support only help this... I guess we'll just have to see. Over clocked my HTC One's CPU to 2.3 GHz for a quick benchmark... Got 49639 on AnTuTu. Over clocked the GPU to 584 MHz and got 15736 on 3DMark. I under clock both my Nexus 7 2nd Gen and HTC One to 0.9 GHz, but have it set to go up to 1.8 GHz and 2.0 respectively if needed to rise from 0.9. If they run too hot, I force them to go down to 1.4 GHz... It works great.
shadowblaster22
#107943853Thursday, August 01, 2013 6:55 PM GMT

Chibi when benchmarking CPU overclock to the limit, set CPU governor to Performance and I/O scheduler to Row or V(R). Oh and about the heating up you can download/buy SetCPU app and make profiles. Such as if the battery falls below 20% your CPU would underclock to 0.9 GHz, but when battery is above 50% it will perform at it's best. You can also set profiles temperate wise. 49,000 is amazing score, I got 8500 on my Xperia S which I no longer have, and the best I got on my HTC Explorer was 5029.
shadowblaster22
#107944434Thursday, August 01, 2013 7:00 PM GMT

Oh and by the way which one of your devices feels smoother? HTC One or Nexus 7 2? I mean basically only Nexus devices have true 'Project Butter', most other companies did not even care to add Vsync into their devices. But I think HTC did add Vsync to their devices.
ttonyyy
#107945821Thursday, August 01, 2013 7:11 PM GMT

Will LG Motion 4G have games?
chibisonic01
#108004209Friday, August 02, 2013 3:37 AM GMT

@shadowblaster "Feels smoother" Depends on the task, switching apps and the net? HTC One. Navigating the home screen and app drawer or other standard, less thoughtful things? Nexus 7 2nd Gen. "Everything else." I have it on an automated system that checks the current frame rate, if it falls below 30 it over clocks, but if it exceeds 60 it under clocks. If it goes back and forth it reverts to the original settings. Overheat? Low battery (25%-)? Under clock. BTW, I ran my Nexus 7 2 on only 0.4GHz and it worked... Ok, a solid 22-24 fps on the home screen. @tightman Yes, with Android 4.0 and an Adreno 225 GPU, plus a gig of RAM, its more than enough to run Roblox... Assuming the aforementioned specs are correct.
crazychrisboss67
#108011367Friday, August 02, 2013 4:44 AM GMT

niceeeeee
D1G1W0LF
#108365999Sunday, August 04, 2013 6:37 PM GMT

I downloaded Zombiewood: Zombies in L.A. Yes, it is a hardcore Gameloft game that requires 424MB to install... It seems to run pretty smoothly... I have a score of 4310 on AnTuTu, and I know 4310 is a low score, but thinking of how low that score is, it still runs 3D games pretty well ._. Wouldn't I be able to get ROBLOX if it runs this game?
D1G1W0LF
#108368176Sunday, August 04, 2013 6:52 PM GMT

@tightman You should be able to get ROBLOX on your phone. It just barely meets the 3.5-inch screen requirement, has Android 4.0, 1GB of RAM and a 1.2 GHz Dual-Core processor. I think you should be able to run ROBLOX places very smoothly
flamingmotodude
#108467146Monday, August 05, 2013 8:24 AM GMT

Will it work on a samsung galaxy prevail 2 ?
Pinpointed
#108467254Monday, August 05, 2013 8:26 AM GMT

y
Pinpointed
#108467438Monday, August 05, 2013 8:29 AM GMT

i r bored
Pinpointed
#108467626Monday, August 05, 2013 8:33 AM GMT

koolkatssss
Pinpointed
#108467853Monday, August 05, 2013 8:37 AM GMT

..
Pinpointed
#108468022Monday, August 05, 2013 8:40 AM GMT

asd
Pinpointed
#108468195Monday, August 05, 2013 8:44 AM GMT

ipod 4g > all
Pinpointed
#108468346Monday, August 05, 2013 8:46 AM GMT

lel
Pinpointed
#108468531Monday, August 05, 2013 8:50 AM GMT

nope
Pinpointed
#108468725Monday, August 05, 2013 8:54 AM GMT

huh
Pinpointed
#108468980Monday, August 05, 2013 8:59 AM GMT

i r bored
Pinpointed
#108469126Monday, August 05, 2013 9:01 AM GMT

King Pin > You
shadowblaster22
#108469313Monday, August 05, 2013 9:05 AM GMT

@ Z3ROH My HTC Explorer used to get a score of around 3500 to 3700 at 600 MHz, once I overclocked to 878 MHz I now get around 5090. There are people who have managed to overclock to 900 MHz and get scores of 5270. But I met an XDA Recognized Dev that day(in real life) and he said that benchmarking is BS. He conducted tests with 2 Galaxy S4s. But I still believe benchmarking is useful, but it can be altered due to a variety of reasons, SD Card read/write speeds, CPU governors, clock freq, etc. I recently bought a Class 10 16 GB card, and it's awesome, makes my phone feel faster too. :)