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mige313
#910184Tuesday, May 06, 2008 3:13 PM GMT

(copied and pasted from another forum) "-Tripping is annoying -No replays past 3 minutes... the most epic battles last longer than 3 min. -No choice for japanese settings -Clones -Trophy stand throwing takes long -Trophies in general -Boss battle having no continue -SSE being too boring -Stages aren't very creative... most of them are basically ground with platforms and flashy backgrounds (melee had way more creativity - fourside (which sucked in melee, but i bet it'd be pretty good in brawl) Brinstar depths, big blue, poke floats(my fav! too bad its not in brawl...) -No SSB64 stages -Stage maker doesn't have much variety -Can't play custom stages on WiFi -No WiFi records (only records for local, why???) -Can't communicate with friends when playing with friends -During practice stage, only your character is there, should have all the other players that are in the practice stage all be in the same stage -Names sort alphabetically (rather than when they were made like I prefer) -Smash balls are too frequent to be fun -The same target smash for EVERY character, I loved the target smashes in the other 2 games, but playing it in this one hurts... mentally, even the level 5 one was easy -Not enough pokemon in my opinion -Not enough assist trophy people in my opinion -The events in this game were LAME, and you get nothing great for doing them all (while in melee you get final destination) -If you did all star/classic/etc but didn' finish it and gave up, it would still record the high scores when you hover over the character, this makes it a pain in finding who I didn't play through classic/ all-star yet -Nothing for getting 100% in SSE -No way to set handicap/stamina/etc for all characters, you have to do each one individually -Glitches that were in the Japanese version are still in this one -Should've made Dr Mario an alt costume for mario -Mewtwo was taken out even though he was unique... -Warioware shouldn't give out invulnerability -Flat zone 2 but no 1? -Pokemon stadium 1 is SO much like Pokemon stadium 2 yet they bring it back as opposed to poke floats -ZSS transformation in-game is practically impossible other than with wiimote -Camera zooms out too far in big maps, even when all the characters are in one spot -Smash balls have too big of an impact in the game (most games I play are 3 stock games, 1 smash ball changes everything) -Should be an option to use stickers in a brawl(and a menu to place and remove stickers on the character's trophy), otherwise stickers are only used in SSE and basically useless after completing it -Final smashes should be harder to execute in my opinion... (small lag while using it and if you're hit, the ball pops out) -No home-run contest (melee) song -In online mode,people keeps spamming pit's arrows That's about all for now, I'm not hating on the game, because if I was to list out all the good things, this list would be puny compared to it! But this is just the minor things that bug me (some are major though)." What do you think?
BlueSpartan
#910423Tuesday, May 06, 2008 3:56 PM GMT

All of those flaws are stupid, im sorry. I have no problem with tripping, I beat SSE in 2 days on intense, who cares about japanese stages because it's based on nintendo characters not japan, trophy minigame is fun, the final smashes were a nice add-on, if you have trouble doing them you obviously suck, as all you ahve to to is press B. It's not the games fault if people keep spamming arrows, if smash balls are a problem set the items to low, handicaps are flawless, so what if we have almost the same one the japanese do, ZSS transformation is supposed to be done before the game. Once again, assist trophies were an add-on, be grateful, SSE is not boring you retard! Name sorting is just nit-picking like an old hag, stop complaining about the targest smash, it's still fun. Over all, you are a pathetic gamer and it's sad to see ungrateful squirts like you have the game when almost everyone I know wants that game so bad. So they all come to my house and we play it together like it's the perfect game. Why not send your copy to Europe and make some European happy that wants the game really bad? They have to wait til June 1st to get theirs, and you are being pathetically ungrateful to something that you should feel privilaged to have. You sir, FAIL.
bloo135isback
Top 100 Poster
#910560Tuesday, May 06, 2008 4:32 PM GMT

^^^What he said?
BlueSpartan
#914651Tuesday, May 06, 2008 10:47 PM GMT

bump from mah <3
mige313
#918531Wednesday, May 07, 2008 2:21 AM GMT

Another guy said melee is better than brawl...
mige313
#918552Wednesday, May 07, 2008 2:23 AM GMT

Ok. 1.I copied this from another forum @_@ 2.Look at the last lines "I'm not hating on the game, because if I was to list out all the good things, this list would be puny compared to it! But this is just the minor things that bug me "
Giik
#918598Wednesday, May 07, 2008 2:26 AM GMT

He probably glanced at their ratings on IGN. They said brawl's better than melee, but they gabe it a lower score. XD
Giik
#918601Wednesday, May 07, 2008 2:26 AM GMT

Gabe? I meant gave.
DarthNoob7
Top 100 Poster
#918759Wednesday, May 07, 2008 2:39 AM GMT

Here is our answer to the person. "-Tripping is annoying" [You're actually right.] -No replays past 3 minutes... the most epic battles last longer than 3 min. [Want to spend 2000 blocks of memory?] -No choice for japanese settings [Umm... what?] -Clones [Only Link and Toon Link are clones. The rest are not.] -Trophy stand throwing takes long [So?] -Trophies in general [They're awesome.] -Boss battle having no continue [It's in stadium.] -SSE being too boring [Tabuu shall destroy your 360.] -Stages aren't very creative... most of them are basically ground with platforms and flashy backgrounds (melee had way more creativity - fourside (which sucked in melee, but i bet it'd be pretty good in brawl) Brinstar depths, big blue, poke floats(my fav! too bad its not in brawl...) [Don't insult Foursides!] -No SSB64 stages [They can be made in Stage Builder.] -Stage maker doesn't have much variety [Can't argue much.] -Can't play custom stages on WiFi [No comment.] -No WiFi records (only records for local, why???) [I can record...] -Can't communicate with friends when playing with friends [It's called taunting.] -During practice stage, only your character is there, should have all the other players that are in the practice stage all be in the same stage [If you go into battle before the real battle, there's no point in fighting the main battle.] -Names sort alphabetically (rather than when they were made like I prefer) [Wow.] -Smash balls are too frequent to be fun [You mispelled "Dragoon". -The same target smash for EVERY character, I loved the target smashes in the other 2 games, but playing it in this one hurts... mentally, even the level 5 one was easy [People wanted to try out targets smashes with different chars without AR] -Not enough pokemon in my opinion [You want 500?] -Not enough assist trophy people in my opinion [You want over 9000?] -The events in this game were LAME, and you get nothing great for doing them all (while in melee you get final destination) [How is pwning Warios with Dragoon lame!] -If you did all star/classic/etc but didn' finish it and gave up, it would still record the high scores when you hover over the character, this makes it a pain in finding who I didn't play through classic/ all-star yet [It's obvious to know if your character finished or not. If they did, they have at least 100,000 points.] -Nothing for getting 100% in SSE [You get bragging rights. And 100% stickers.] -No way to set handicap/stamina/etc for all characters, you have to do each one individually [You're lazy. -Glitches that were in the Japanese version are still in this one [Glitches are for 1337 people.] -Should've made Dr Mario an alt costume for mario [No comment.] -Mewtwo was taken out even though he was unique... [Mewtwo wasn't popular anymore.] -Warioware shouldn't give out invulnerability [Why not?] -Flat zone 2 but no 1? [Flat Zone 2 pwns 1.] -Pokemon stadium 1 is SO much like Pokemon stadium 2 yet they bring it back as opposed to poke floats [Can't really argue. I like PokeFloats.] -ZSS transformation in-game is practically impossible other than with wiimote [Transform before the game starts.] -Camera zooms out too far in big maps, even when all the characters are in one spot [Meh.] -Smash balls have too big of an impact in the game (most games I play are 3 stock games, 1 smash ball changes everything) [Try playing as Mario.] -Should be an option to use stickers in a brawl(and a menu to place and remove stickers on the character's trophy), otherwise stickers are only used in SSE and basically useless after completing it [NO.] -Final smashes should be harder to execute in my opinion... (small lag while using it and if you're hit, the ball pops out) [They are hard. Play against Olimar.] -No home-run contest (melee) song [So?] -In online mode,people keeps spamming pit's arrows [it's called noobtactics]
SuperSpiderPig
#918941Wednesday, May 07, 2008 2:58 AM GMT

now name the GOOD things, it will be like 9 pages long
Deathbringer300
#918998Wednesday, May 07, 2008 3:06 AM GMT

every game will have its ups and downs just deal with it i played conker live and reloaded on the xbox they may have ruined it but i still played it cuss i beat the n64 one
PurpleSnake2222
#107319499Sunday, July 28, 2013 5:08 AM GMT

hahahahahahahhahahahahhahaha dis is so old

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