brawlfan1Join Date: 2008-08-23 Post Count: 11227 |
In a world with 6 main forces Elves (aka Rebels), Drakes, Rogues, Loyalists, Orcs and Undead there is an opressive new king, they Loyalist are loyal to the king, and the king has made an alliance with the Drakes and Undead, and the King wants to take over the land, the land of Wesnoth. But there is a hope, the Rebels, the Elves, who have joined up with the Orks and Theifs, despite their old hate for the Orks, they now share a common enemy. Now the rebels make thier stand, who will you help, the oppressive Loyalists? Or the heroic Rebels, also, some rebles are helping the king, and vice versa
the elves just lost thier leader in a great battle, so now it is time to find a new one, the elven council, is currently searching for those that proove themselves in battle
Units (a mini guide, but there are other untis then just these, these are just your choices)
Elven: Elfish Scout (bow & sword), Elfish Archer (bow & sword), Elfish Fighter (bow & sword), Elvish Shaman (staff & entangle), Wose (stomp)
(note: entangle is weak but it has the slow ability, which cuts their attack power temporarily)
Drakes: Drake Clasher (spear & sword), Drake Burner (claws & fire breath), Drake Warrior (scimitar & fire breath), Drake Glider (slam & fire breath)
Rogues: footpad (club & sling), Poacher (Dagger & Bow), Theif (dagger), Thug (club),
(note: theifs can backstab, which means if somebody distracts the enemy, then they can deal double damage from behind, also thiefs can skirmsh through enemy lines)
Loyalists: Horseman (spear), Cavalier (sword), Bow man (bow & sword), Spear man (spear & spear)(the second is long range), mage (staff & missle), Heavy Infantryman (mace), Seargent (sword & crossbow)
Orcs: Orcish Archer (dagger & bow), Orcish Assassin (dagger, throwing knives), Troll whelp (fist)
(note: trolls are often used for their unmatched strength by orcs)
(note: throwing knives is weak but it poisons foes, which poisons them until they visit a village)
Undead: Vampire bat (fangs), Dark adept (Shadow wave), Ghost (touch & wail), Ghoul (claws), Skeleton (axe), Skeleton Archer (fist & bow), Souless (touch), Walking Corpse (touch)
(note: Walking Corpses are weak, but they are like zombies, if they kill something that something becomes one of them)
ok, now that that's over the charecter sheet
name:
unit type:
side: (rebels or the king)
bio:
mine:
name: Sadyn
unit type: Mage of light
side: rebels
bio: despite being a loyalist unit he rebeld against the king
Mage of light: a highly experience white mage (an option for leveld up mages) with a morning star mace and light beam (extra damage against undead)
(every part a charecter will level up, if you join in part 2 then in part three you will be level 2 while people from level 1 will be level 3)
(note: most chars are finnished in becoming diffrent units by level 3, but some go to 4)
you have just been drafted to lead part of your sides army into battle as a war has just begun, what will you do? |