of     1   

jacob726
#93127111Friday, March 29, 2013 5:04 AM GMT

8: Economies [Explanation, leading to idea.] Economies. We know what they are. Or I hope you do, because I will not give you a formal definition. More or less, it is how trade works in a country. Still with me? Groups should have economies; with custom currency. Each currency would be worth 1 Ticket as a base. As the group gained more prestige, the currency value would go up. This currency would be named by the group. It could be "IND" or "WIJ-Coins" or "Tokens" or whatever. I really don't care what people pick. Now. How do we get this currency? Simple. Have a feature into the group bases that allow you to get a birds eye view of the place, and designate certain areas as certain things. Ie; lets say from (90, 90) to (90, 70) to (70, 70) to (70, 90) was designated as a "Farmland". "Farmlands" will have infinite production of 1 group currency per 3 minutes. It can be upgraded and improved with the group currency. Maybe I decided to make it a "Mine". This mine will have limited production of 25 group currency per 3 minutes, and is also upgradable. "Logging Camp". Limited, regening production of 2 GC per 3 minutes. What does "Limited, regening" mean? That I can use it all up, but it will eventually come back. Once the mine is used up, it is completely out of resources. There will be other things like Factories, and also; just for kicks; "Housing", increasing the server player limit. Upgradable. This adds a RTS-theme to group warfare, allowing leaders to gain many skills not available with first-person only games. 9: Strategics & Battles This would also be useful. For 5 minutes once a raid battle "Starts", the group members are placed into a birds eye view, with a map of the game infront of them. They have a "Draw" tool, allowing them to make plans on the Map, that only their team mates can see.
jacob726
#93173154Friday, March 29, 2013 6:41 PM GMT

Bump #1 ~>http://www.youtube.com/watch?v=i-VXKCR53Sc<~
RisenFromFire
#93173979Friday, March 29, 2013 6:50 PM GMT

8 might inflate the roblox economy. Support otherwise.
RubiksCubix
#93174052Friday, March 29, 2013 6:51 PM GMT

I don't know how they would do this, but these are wonderful ideas.
jacob726
#93177553Friday, March 29, 2013 7:28 PM GMT

Thanks for the supports. =P ~>http://www.youtube.com/watch?v=i-VXKCR53Sc<~
jacob726
#93226622Saturday, March 30, 2013 2:58 AM GMT

Daily bump #1/3 ~>http://www.youtube.com/watch?v=i-VXKCR53Sc<~
jacob726
#93293284Saturday, March 30, 2013 7:46 PM GMT

^ That was supposed to be 2/3. Daily bump #1/3 ~>http://www.youtube.com/watch?v=P0FxZUrIB5M<~
jacob726
#93336082Sunday, March 31, 2013 2:28 AM GMT

Daily Bump #2/3 (3-30-13) ~>http://www.youtube.com/watch?v=P0FxZUrIB5M<~

    of     1