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Roblox now encourages war groups with options such as allies and enemies. However, ROBLOX is plagued with unfair forts, abusive leaders, and extremely laggy places. Since ROBLOX does support militarized groups, they need to build an official raiding place where two sides can war. It would feature equidistant spawns, identical starterpacks, and nothing that would give one side an advantage over the other. Yes, the place will not be decorative as many groups make their places, but it will function, which is what is most important. This will end the debate of "Forts are supposed to be unfair" and "We make our own rules." Spread this across the clan world and support! |
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kylesjobJoin Date: 2009-07-03 Post Count: 873 |
Extreme laggy?
Sounds like crap Internet connection or crap Render cards.
~One does not simply learn Korean from listening to Gangnam style~ |
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support.
This is why I quit clans
Being spawn killed by ultra overpowered NUKES!
Then when I get to the gate their is no way to get in! |
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support.
This is why I quit clans
Being spawn killed by ultra overpowered NUKES!
Then when I get to the gate there is no way to get in!
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OMGinatorJoin Date: 2010-06-12 Post Count: 34 |
One too many clan bases place jetpacks and OP gear right by their spawn.
I feel a dedicated one is possibly a bit much, maybe if people thought a clan base was unfair then they'd use it.
Support overall. |
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Support.
But if everyone is using the same fort then where is the uniqueness. Clans should be able to use this fort but be able to opt out of it.
ಠ_ರೃ Über Fancy
✗ⒹⓉ✗
Join this: http://www.roblox.com/My/Groups.aspx?gid=697112 |
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yes,this has been a problem for many wars.Yet many people would be on this game. |
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ZukaroJoin Date: 2009-04-14 Post Count: 3830 |
Rather than do that, I say make a "rated" clan war system where clans ARE able to bring in their own equipment, but it has to be reviewed first (so you can't bring in instant killing weapons unless they're hard to use etc), as well as the quality of the equipment determines the equipment rank of people you fight.
Lets say you've got giant space ships and an almost impenetrable base as well as powerful weaponry; your equipment rank will go up and you'll be sent against other groups of similar rank. The option to fight groups should exist (there should be a "declare war" option for enemy groups which would allow you to scheduled a date to fight the enemy group), as well lower equipment ranked groups CAN choose to fight higher ranked groups if they wish (this will increase their combat rating by a lot more than fighting those with similar or less equipment ranking), but obviously it'll be harder to fight them.
All equipment for groups would have to be put into a set which would be sent for review to Roblox. I know you're gonna say it could take awhile, but that's fine. Groups can wait a week or a month for their equipment to be reviewed, as this is a ranked combat system which should have actual rewards (such as robux and tix for the group which can be distributed to the different ranks who participated in the battle).
A combat rating will be based on your equipment, the opponents equipment, your K/D ratio, and if you won or lost. If your equipment outranks the opponents equipment you'll get less combat ranks than if it was equal to or less than their equipment. If you have a lot of deaths but not many kills you'll also take a hit, whereas if you have a lot of kills and few deaths you'll do better. Winning determines if you gain the full ranks you're entitled to or if you get half of that or less (as you could do well but still lose depending on the game type).
There'd be a few game modes; capture the flag (where you're trying to steal the opponents flag or similar item such as power core), capture the base/command post where you're trying to capture certain points of interest of the groups base/parts of the map, and slayer where each group has to get as many kills as possible. Maybe even a mode where you don't respawn and you have to kill as many enemy as possible or a mode where you have to protect your group leader.
Those things would make combat oriented groups fun and WORTH JOINING. As right now, they're pretty pointless. And as I said, Roblox would need to review everything in the set and would be allowed to make any changes they deem necessary. If you plan to enter into certain game types you'd be required to have certain equipment in your base, such as capture points (and you may be required a certain amount a certain distance away; Roblox will rate this and decide if it passes).
It would take a ton of work on Roblox's part, but I think it'd be worth it. Maybe to compensate for how much work Roblox would be doing, they'd require the group leader to purchase a group combat pass and have BC, or at least have a combat pass (a combat pass would be good for one year and would allow that group to participate in ranked combat games). |
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oh please no
nononono
i don't want roblox to make a clan place
please no
"When an odd fails,hit it with a crowbar." - Gordon Freeman |
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Indeed you will lose some personal flare, but I would trade that for a truly equal war. Not all wars would need to use the facilities, but if you would like to engage in a true test of skill, the idea is perfect. |
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What happens when more than two clan groups go to the place? |
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It would be uncopylocked, Killer. I think I should touch on this a bit more.
If they did do this, people would somehow take advantage when they edit it, therefore; they should perhaps make the system uneditable after copied for the specific place. I do agree with different modifyable modes, though; perhaps a game mode vote system at the beginning.
I've seen ROBLOX admins create things, and BrightEyes, stickmasterluke, etc could do this in their sleep. I think it would change unfair groups into a different perspective. I truly love this idea. They should also make 3 places of this, gun only, sword only, and both. They do have a template, Capture the Flag, but it is a bit dull.
So, overall, entire support. Think about it, unfair groups, it is not morally right with most bases.
HAIL RR! |
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jacob726Join Date: 2008-07-24 Post Count: 10732 |
Nah. I like some of the current aspects, such as the forts and uneven terrain and such between teams. It adds a sense of realism to group warfare. I would like it more if ideas 6, 7, and 10 from this -http://www.roblox.com/Forum/ShowPost.aspx?PostID=93556953- were added to group warfare to even out the playing field just a tad, but as far as bases go? Personally, I design all of the bases I use on paper, and all of the aspects in a way that would work if it was real, before I build a base. Some of the time, I also have the base nearly impenetrable, with a few hidden path entrances. Why? Because if I was really waging a war, I would not leave the enemy a chance to get inside the base. It's just foolish to get them the option to run in. Don't give me all this "But it's unfair" or "It's dishonorable" or such crap. I don't think there is any group who is worth half a ticket who stops you from entering the game to just look around their base prior to attempting a raid. You have the perfect opportunity to see what you are getting into before you enter a battle with them, and if you waste it, then that's your fault.
~>http://www.youtube.com/watch?v=cIwzCqGjlgg<~ |
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I sorta support. It would cause issues though. Someone could just randomly join the server and kill people for fun, or members of one group could get caught in the wrong server. Imagine if everyone is having a war that day. There could be 30 pages of servers and they don't want to search every page just for that one.
This may sound too far fetched. Maybe they could do something simular to how they do shirts, were they have to be reviewed. A group could make their place specifically for war, then it have to be reviewed by moderators. If it did get approved, it could have a spot that says it was approved that cannot be messed with by the owner of the place, and once its reviewed it cannot be changed without having it reviewed again |
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ZukaroJoin Date: 2009-04-14 Post Count: 3830 |
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DepositusJoin Date: 2013-03-17 Post Count: 1688 |
I support this whole message, and the accquantinces taking place. I agree that we should have an official place to partake in wars with othger groups, therefore making it even and nothing would be out of place.
Double RR :[Major Steef6678]: |
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DepositusJoin Date: 2013-03-17 Post Count: 1688 |
other* |
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BenlixenJoin Date: 2009-11-28 Post Count: 1333 |
Don't support.
Why:
1) What if like 5 different groups wnated to abttle with eachother?
2) If my 1st question was answered by someone saying "different servers" then what if someone wants to join a server but it's full so they go on a new server thinking it is with the same Enemies and they join a whole new fight?
3) Some groups like having extra things, this just means they like being isolated. Other groups don't have to raid them, they choose to.
4) Unfair forts? Every fort is accused of being unfair by the Raiding team, and then when they are defending they get those accusiations reversed onto them. Again people don't have to raid them.
5) AA'ing? I understand that one, but once more, you have the choice of going to the fort or not. You can remove them as enemies, not go as a group or decide against it yourself.
6) If Roblox Admins and Mods had the decision on what fort is appropaite and which groups would have to use thier fort, it would ruin the whole idea of war.
7) The difference from group to group mainly lies on the fact of how good their forts are and how they treat raiders at those forts. Without that difference you may as well force Admins to join the groups altogether as 1.
----*B is a P with an extra curve*---- |
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Elwing123Join Date: 2012-10-09 Post Count: 29 |
Support. |
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OmnoviaJoin Date: 2012-11-09 Post Count: 1251 |
No support.
Don't go to war with a clan that has an unfair base or an abusive leader. I've learned that through trial and experience.
{~Omnovia~} |
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Support.
A leader could cheat by using a duplicate to make a war game for the teams to fight in, but give their team secret advantages. I personally am not the sort of person who joins groups who fight other groups, that's why I'm in the Survival 303 fan club. Don't see why anybody would go to war with them. |
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Are you kidding me? Most Legitimate clans already have a fair system. They make it work, they don't need roblox adding this.
Pointless |
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I think ROBLOX should do what it's done since the beginning: make a structure, and allow clans to build around that structure.
EVERY fort I have been to has not been 100% fair. But then there is always some confusion as to what's fair and what isn't, whether forts should be more advantageous to the defenders or not, etc.
ROBLOX ought to make a rulebook for war clans to abide by. It would specify on what use of admin is allowed and what isn't, when there is an autowin, when a fort is too unfair, and so on.
This way, clans could still make their own forts, but they'd have to be within the rules that ROBLOX lays down.
Unfair forts and admin abuse result in flame wars, every single time. We don't want flame wars. But of course someone is going to be upset if the raider spawn is 2x farther away than the defender spawn, and the flag time is 40 minutes. |
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Indeed, every opinion differs from group to group, universal rules would help. Most of it is common sense. |
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