In this game people are debating, "Should we have swords or not?" Well I figured why can't we not have both? Sure. You may be thinking, "Then people will kill those who don't have swords." Well, I've come up with a solution.
Make a Gui on every player's screen(put it inside the StarterGui) and let them choose to have a sword or not. If they don't want a sword, it checks if they have a sword and removes any existing swords they have and gives them infinite health(math.huge) or a ForceField- which ever the creator chooses. However, if they do want to have a sword then it checks if they have a sword or not and if they don't then it gives them a sword and returns their health back to 100. |