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Rizelea
#95243456Thursday, April 18, 2013 10:36 PM GMT

Well, I guess you can guess what I'm going to be asking about based on the title. If you've played any Zelda game you'll understand... Essentially, I want to create a save/load data system with 3 'files'. I'm hoping to be able to do it in GUI form. Currently I AM using a Leaderboard script to control a majority of everything that happens. This is the script: function onPlayerEntered(newPlayer) wait(.03) local stats = Instance.new("IntValue") stats.Name = "leaderstat" local cash = Instance.new("IntValue") local mun = Instance.new("IntValue") local Wallet200 = game.Workspace.Wallet200 cash.Name = "Rupees" cash.Value = 0 mun.Name = "WalletSize" mun.Value = 99 cash.Changed:connect(function() if cash.Value <= 0 then cash.Value = 0 newPlayer.PlayerGui.Rupees.Frame.MoneyCounter.TextColor3 = script.RupeeA.Value end if cash.Value >= mun.Value then cash.Value = mun.Value newPlayer.PlayerGui.Rupees.Frame.MoneyCounter.TextColor3 = script.RupeeB.Value end if cash.Value 0 then newPlayer.PlayerGui.Rupees.Frame.MoneyCounter.TextColor3 = script.RupeeC.Value end end) Wallet500.Touched:connect(function() if mun.Value > 99 then return end if mun.Value <= 99 then mun.Value = 200 newPlayer.PlayerGui.Rupees.Frame.MoneyCounter.TextColor3 = script.RupeeC.Value end end) mun.Parent = stats cash.Parent = stats stats.Parent = newPlayer end game.Players.ChildAdded:connect(onPlayerEntered) How would I transform this into a majestic save script? Explaining it to me or any help at all would be most appreciated... I can also provide any additional scripts I'm using, and explain certain values, such as the 'script.RupeeA' mentioned.
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#95243585Thursday, April 18, 2013 10:37 PM GMT

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Rizelea
#95243738Thursday, April 18, 2013 10:39 PM GMT

Any chance you could explain further? I don't really know much about most things in scripting, like tables, and etc.
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#95243892Thursday, April 18, 2013 10:40 PM GMT

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notsopwnedg
#95243950Thursday, April 18, 2013 10:41 PM GMT

Rizelea
#95244394Thursday, April 18, 2013 10:45 PM GMT

Just when you think everything is getting easier.... :U

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