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Kepie
#95441210Saturday, April 20, 2013 9:44 PM GMT

Does game.Players:GetPlayes() get ALL the players?
Kepie
#95441492Saturday, April 20, 2013 9:47 PM GMT

Players*
1WOOF1
#95441562Saturday, April 20, 2013 9:48 PM GMT

All the players in the game at the time of calling it, yes.
TheGamer101
#95441566Saturday, April 20, 2013 9:48 PM GMT

Yes.
Kepie
#95441982Saturday, April 20, 2013 9:52 PM GMT

If it gets everyone then why does it need a loop? players = game.Players:GetPlayers() for i = 1,#players do players[i].Character:Destroy() end
1WOOF1
#95442034Saturday, April 20, 2013 9:53 PM GMT

@Kep, Because it returns a table with the players in it.
Kepie
#95442174Saturday, April 20, 2013 9:54 PM GMT

Yeah i know, and now i suddenly thought of why i didnt think of it as a table.Now it makes much more sence.

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