TreticleJoin Date: 2009-03-05 Post Count: 2016 |
Perhaps a bright flash of high proportions, blinding at first, then is goes down to a moderate bright orange color. |
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Isn't this scriptable?
No Support^
- Join The Cat Legion today!!!- |
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TreticleJoin Date: 2009-03-05 Post Count: 2016 |
Sure it could be scripted I suppose...
But many people cannot use LUA
And lets take a moment to remember all the things that Roblox added that could have been scripted before their release...
Car Seats, Sparkles, Smoke, Gear, New studs (Yeah.. this is pretty far back... 2009?),
GUIs, Hinges, Motors, Spawns, Forcefields...
Should I go on.
Please stop dismissing ideas because they can be scripted, it's practically not even a real reason. |
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DespairusJoin Date: 2008-09-03 Post Count: 5407 |
Support. F.Y.I., GUI's aren't able to be made by script; they're 2D. :P |
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TreticleJoin Date: 2009-03-05 Post Count: 2016 |
Back in 2009, people surprisingly were able to get away without GUIs on a few things, by using different tools... Like the Tetris level made a while back.. (2007?)
Althought sure they weren't able to do as much as they could today with GUIs..
Meh :P |
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In the toolbox there is "Point Light". Attach it to explosions and you should have the result you wish for. |
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ScrippaJoin Date: 2011-12-25 Post Count: 20289 |
For all the people who can't script and ask things like that in S&I,
just learn to script like every scripter or ask a friend/someone else to make it. |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
Car Seats, Sparkles, Smoke, Gear, New studs (Yeah.. this is pretty far back... 2009?),
GUIs, Hinges, Motors, Spawns, Forcefields...
Not easy to script, Not easy and laggy, <--, not "scriptable" but can be done, no not even close, not easy and its a part of building not just something that looks cool, <--, spawns a good feature something you expect to be in a game like this, not easy and very buggy (I tried) |
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TreticleJoin Date: 2009-03-05 Post Count: 2016 |
@Scriptman8
I have tried to learn how to script, unfortunately, I have other things that I'm usually busy doing. School, Homework, Mine-craft, ...School...
So I would absolutely love to be able to script, but it would be a convenience for many other new players as well, or the LUA-impedimented users such as I. |
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ScrippaJoin Date: 2011-12-25 Post Count: 20289 |
I also go to school, what did you think... i also got homework but RBX.Lua is really a cakeprogramming language,everyone can learn it. |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
Then ask someone to script it for you.
Infact Im going to make a script that does this today.
I will make it work with any explosion that enters the workspace
I haven't tried the new lighting yet so it sounds fun. I'll start after school |
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TreticleJoin Date: 2009-03-05 Post Count: 2016 |
@UnBuild
Look, I have friends who could script it, but even they agree on this idea.
Although on the chance that they don't add it, good luck making the script. |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
function Added(Object)
if Object:IsA("Explosion") then
Part = Instance.new("Part")
Part.BrickColor = BrickColor.new("Medium stone grey")
Part.Material = "Plastic"
Part.Reflectance = 0
Part.Transparency = 0
Part.Name = "ExplosionLight"
Part.Position = Object.Position
Part.Rotation = Vector3.new(0,0,0)
Part.RotVelocity = Vector3.new(0,0,0)
Part.Velocity = Vector3.new(0,0,0)
Part.Anchored = true
Part.Archivable = false
Part.CanCollide = false
Part.Locked = true
Part.Elasticity = 0
Part.FormFactor = "Custom"
Part.Friction = 0
Part.Shape = "Block"
Part.Size = Vector3.new(0.2,0.2,0.2)
Part.BackSurface = "Smooth"
Part.BottomSurface = "Smooth"
Part.FrontSurface = "Smooth"
Part.LeftSurface = "Smooth"
Part.RightSurface = "Smooth"
Part.TopSurface = "Smooth"
PointLight = Instance.new("PointLight")
PointLight.Brightness = 1
PointLight.Color = Color3.new(218/255,133/255,65/255)
PointLight.Enabled = true
PointLight.Range = 30
PointLight.Name = "PointLight"
PointLight.Archivable = false
PointLight.Parent = Part
Part.Parent = Object
end
end
Workspace.DescendantAdded:connect(Added) |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
Yolo bump |
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TreticleJoin Date: 2009-03-05 Post Count: 2016 |
Bump... |
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I don't like this suggestion, but it can be adjusted. Instead of forcing users to have explosions give off light, why not add a new setting on the explosions that lets you adjust the light settings as you would normally, or disable it altogether. |
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TreticleJoin Date: 2009-03-05 Post Count: 2016 |
Well you see, some scripts just insert an explosion entity, it explodes, then makes another one. That would involve going inside the script of a rocket launcher just to make the explosion flash.
Sure optional would seem like a good idea...
But a lot of weapons would need to be unnecessarily updated/copied. |
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non4lifeJoin Date: 2008-02-23 Post Count: 315 |
@Javeman2000
You can make guis with script I do it you just failed at figuring it out. |
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ParthaxJoin Date: 2011-04-27 Post Count: 6941 |
You can script this. It's Lua, not LUA. |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
@Tre
The script I posted will make like for ANY explosions.
Just put the script in the workspace and fire a rocket or do whatever to make something explode. |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
@Non
He didn't mean you can't script WITH guis
He said you can not create a gui by yourself if ROBLOX had not made the objects for it (Screen gui and stuff) |
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non4lifeJoin Date: 2008-02-23 Post Count: 315 |
I meant you can create guis with a script.
Change color's
Change size
Change position
Change transparency
Change Text
Add clicked functions. |
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UlrondJoin Date: 2011-06-23 Post Count: 11962 |
Bump. |
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UnBuildJoin Date: 2013-03-22 Post Count: 3233 |
@Non
But he was saying, if ROBLOX didn't have guis, you could not script one yourself. |
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