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Treticle
#97588585Monday, May 13, 2013 4:17 PM GMT

Perhaps a bright flash of high proportions, blinding at first, then is goes down to a moderate bright orange color.
whyaname98
#97588621Monday, May 13, 2013 4:18 PM GMT

Isn't this scriptable? No Support^ - Join The Cat Legion today!!!-
Treticle
#97588859Monday, May 13, 2013 4:23 PM GMT

Sure it could be scripted I suppose... But many people cannot use LUA And lets take a moment to remember all the things that Roblox added that could have been scripted before their release... Car Seats, Sparkles, Smoke, Gear, New studs (Yeah.. this is pretty far back... 2009?), GUIs, Hinges, Motors, Spawns, Forcefields... Should I go on. Please stop dismissing ideas because they can be scripted, it's practically not even a real reason.
Despairus
#97589024Monday, May 13, 2013 4:26 PM GMT

Support. F.Y.I., GUI's aren't able to be made by script; they're 2D. :P
Treticle
#97589158Monday, May 13, 2013 4:30 PM GMT

Back in 2009, people surprisingly were able to get away without GUIs on a few things, by using different tools... Like the Tetris level made a while back.. (2007?) Althought sure they weren't able to do as much as they could today with GUIs.. Meh :P
faranfastwhip
#97589254Monday, May 13, 2013 4:32 PM GMT

In the toolbox there is "Point Light". Attach it to explosions and you should have the result you wish for.
Scrippa
#97589376Monday, May 13, 2013 4:35 PM GMT

For all the people who can't script and ask things like that in S&I, just learn to script like every scripter or ask a friend/someone else to make it.
UnBuild
#97589391Monday, May 13, 2013 4:35 PM GMT

Car Seats, Sparkles, Smoke, Gear, New studs (Yeah.. this is pretty far back... 2009?), GUIs, Hinges, Motors, Spawns, Forcefields... Not easy to script, Not easy and laggy, <--, not "scriptable" but can be done, no not even close, not easy and its a part of building not just something that looks cool, <--, spawns a good feature something you expect to be in a game like this, not easy and very buggy (I tried)
Treticle
#97589993Monday, May 13, 2013 4:48 PM GMT

@Scriptman8 I have tried to learn how to script, unfortunately, I have other things that I'm usually busy doing. School, Homework, Mine-craft, ...School... So I would absolutely love to be able to script, but it would be a convenience for many other new players as well, or the LUA-impedimented users such as I.
Scrippa
#97590130Monday, May 13, 2013 4:51 PM GMT

I also go to school, what did you think... i also got homework but RBX.Lua is really a cakeprogramming language,everyone can learn it.
UnBuild
#97590133Monday, May 13, 2013 4:51 PM GMT

Then ask someone to script it for you. Infact Im going to make a script that does this today. I will make it work with any explosion that enters the workspace I haven't tried the new lighting yet so it sounds fun. I'll start after school
Treticle
#97590709Monday, May 13, 2013 5:03 PM GMT

@UnBuild Look, I have friends who could script it, but even they agree on this idea. Although on the chance that they don't add it, good luck making the script.
UnBuild
#97631996Tuesday, May 14, 2013 12:38 AM GMT

function Added(Object) if Object:IsA("Explosion") then Part = Instance.new("Part") Part.BrickColor = BrickColor.new("Medium stone grey") Part.Material = "Plastic" Part.Reflectance = 0 Part.Transparency = 0 Part.Name = "ExplosionLight" Part.Position = Object.Position Part.Rotation = Vector3.new(0,0,0) Part.RotVelocity = Vector3.new(0,0,0) Part.Velocity = Vector3.new(0,0,0) Part.Anchored = true Part.Archivable = false Part.CanCollide = false Part.Locked = true Part.Elasticity = 0 Part.FormFactor = "Custom" Part.Friction = 0 Part.Shape = "Block" Part.Size = Vector3.new(0.2,0.2,0.2) Part.BackSurface = "Smooth" Part.BottomSurface = "Smooth" Part.FrontSurface = "Smooth" Part.LeftSurface = "Smooth" Part.RightSurface = "Smooth" Part.TopSurface = "Smooth" PointLight = Instance.new("PointLight") PointLight.Brightness = 1 PointLight.Color = Color3.new(218/255,133/255,65/255) PointLight.Enabled = true PointLight.Range = 30 PointLight.Name = "PointLight" PointLight.Archivable = false PointLight.Parent = Part Part.Parent = Object end end Workspace.DescendantAdded:connect(Added)
UnBuild
#97633116Tuesday, May 14, 2013 12:47 AM GMT

UnBuild
#97650996Tuesday, May 14, 2013 3:35 AM GMT

Yolo bump
Treticle
#97669548Tuesday, May 14, 2013 1:21 PM GMT

Bump...
AquaRaider1
#97669735Tuesday, May 14, 2013 1:28 PM GMT

I don't like this suggestion, but it can be adjusted. Instead of forcing users to have explosions give off light, why not add a new setting on the explosions that lets you adjust the light settings as you would normally, or disable it altogether.
Treticle
#97669921Tuesday, May 14, 2013 1:35 PM GMT

Well you see, some scripts just insert an explosion entity, it explodes, then makes another one. That would involve going inside the script of a rocket launcher just to make the explosion flash. Sure optional would seem like a good idea... But a lot of weapons would need to be unnecessarily updated/copied.
non4life
#97670122Tuesday, May 14, 2013 1:41 PM GMT

@Javeman2000 You can make guis with script I do it you just failed at figuring it out.
Parthax
#97670441Tuesday, May 14, 2013 1:51 PM GMT

You can script this. It's Lua, not LUA.
UnBuild
#97671157Tuesday, May 14, 2013 2:18 PM GMT

@Tre The script I posted will make like for ANY explosions. Just put the script in the workspace and fire a rocket or do whatever to make something explode.
UnBuild
#97671255Tuesday, May 14, 2013 2:22 PM GMT

@Non He didn't mean you can't script WITH guis He said you can not create a gui by yourself if ROBLOX had not made the objects for it (Screen gui and stuff)
non4life
#97671303Tuesday, May 14, 2013 2:23 PM GMT

I meant you can create guis with a script. Change color's Change size Change position Change transparency Change Text Add clicked functions.
Ulrond
#97673168Tuesday, May 14, 2013 3:19 PM GMT

Bump.
UnBuild
#97673278Tuesday, May 14, 2013 3:23 PM GMT

@Non But he was saying, if ROBLOX didn't have guis, you could not script one yourself.

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