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Suosmo
#98744366Saturday, May 25, 2013 2:47 PM GMT

What I mean, is if you're near a brick and there is a sound(s) in it, it changes volume depending on how close you are. It could be inserted in from 'Basic objects' or could be an option in the sound itself. This could also be used to have more sounds and music in a place without them all clashing. Support or No support?
tahu157
#98745617Saturday, May 25, 2013 2:57 PM GMT

Can't tell if you are serious or trolling. But in any event you just described the current functions of the Sound object perfectly.
macedonianelite
#98746260Saturday, May 25, 2013 3:03 PM GMT

Already made..
civilizationfreak
#98746855Saturday, May 25, 2013 3:08 PM GMT

already does this................................................ *overuses ellipsis * 10 ^ 10 ^ 100*
Buzz32123
#98747095Saturday, May 25, 2013 3:10 PM GMT

This already exists.. I'm starting to think, all people would like are new stuff with the word "dynamic" in front of it.

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