TNOMCatJoin Date: 2011-08-02 Post Count: 156 |
Yes.
http://www.youtube.com/watch?v=qRjSzL15GK0 |
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BAUER102Join Date: 2010-04-03 Post Count: 5936 |
Post code, please? :)
This is seems pretty awesome. |
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Wow OP I didn't know your main was blobbyblob? |
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TNOMCatJoin Date: 2011-08-02 Post Count: 156 |
@batista I am not an alt of anyone.... |
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TenalJoin Date: 2011-05-15 Post Count: 18684 |
http://www.youtube.com/watch?v=RWlCacvmo4w
lolz |
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Do mouse acceleration and its perfect :D |
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You couldn't have done the below, because I believe this would have a different effect.
I repeat, I do not think you've done the below.
1. Set CameraType of Camera to Track
2. Change CameraMode to Classic, wait a frame.
3. Get mouse's distance from the center.
4. Rotate camera accordingly if the player is currently in a first person view
5. Change CameraMode to LockFirstPerson if the player is currently in a first person view
6. Go to 2
The Prime Jester of Scripters has spoken. |
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SharksieJoin Date: 2009-10-10 Post Count: 30576 |
This would be really useful for a project I'm working on. Source? |
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woot3Join Date: 2008-11-10 Post Count: 3599 |
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That is really nice! |
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bohdan77Join Date: 2008-08-10 Post Count: 7944 |
Someone did this before, Can't find the model. Give me a second. |
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zars15Join Date: 2008-11-10 Post Count: 9999 |
^
Yeah, I saw place, where something like this was done. |
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bohdan77Join Date: 2008-08-10 Post Count: 7944 |
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EuIerJoin Date: 2012-09-20 Post Count: 31 |
Notice the error message that comes up on the video:
"maximum depth re-entrancy exceeded"
This means some event is being called more times than roblox can handle. So I cam up with this idea that I think may be the solution.
When ever the camera's CoordinateFrame changes (which should occur when the player moves the mouse in first person), rotate the camera's CoordinateFrame closer towards where it originally was. This will give the appearance of a smoother camera rotation when in first person. |
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wurJoin Date: 2010-04-07 Post Count: 152 |
Tell this to the battlefield dev team. Sniping in that game is unbearable.
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/lurk
@wur,
You can turn down the sensitivity, or get a 12x scope.
lurk> |
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TenalJoin Date: 2011-05-15 Post Count: 18684 |
@crazy
your name sounds strikingly familiar |
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I knew a CrazyBananaMonkey...
Hmm...
The Prime Jester of Scripters has spoken. |
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TNOMCatJoin Date: 2011-08-02 Post Count: 156 |
I have also made a holographic red dot sight that works like the real thing.
Might make a non-crappy FPS game... |
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