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kjh45
#99978268Monday, June 03, 2013 11:56 PM GMT

--Idea Ok so the idea would be that as we already have Data-Presistence we would be able to connect that data from one game to another (Supposing they both have a cetrain script or value or what not to allow them to share data) --Purpose Two or more games can then share data allowing for larger RPGs, or larger Obbys, among other uses. --Example There is this RPG that is massive and really laggy this would allow you to break the maps into sections therefore reducing much lag (everyone hates lag). Reply if you support.
Zakuta100
#99978962Tuesday, June 04, 2013 12:01 AM GMT

Seems cool. Support.
soloteck
#99979202Tuesday, June 04, 2013 12:03 AM GMT

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AccessibleMrStealth
#99980252Tuesday, June 04, 2013 12:10 AM GMT

This is actually quite a good idea. I'm not sure, but if you play around with the scripts you might be able to do this. Support. ~Please join this group, open political debate: http://www.roblox.com/My/Groups.aspx?gid=876430
Section2B
#99993335Tuesday, June 04, 2013 1:37 AM GMT

Why not just use binary saves, and have the user copy the save data you give them. Should roblox implement your idea, Yes, but only with the places of the same owner, so that you avoid clashes, ie: one place saves 'temp', and so does a completely other place, these will be overwritten unintentionally, and so some data may be lost Implementing with places of the same owner also reduces lag, as you don't need to load ALL the saves on your character, but only those of your character for the games of the owner of the place you are in
Cav33
#99996128Tuesday, June 04, 2013 1:53 AM GMT

Roblox did announce a feature like this way back. So I bet this will remind them again about it. I am not 0'8er but I took the time to study Roblox's history, in order to know this.
GuestCapone
#99998362Tuesday, June 04, 2013 2:04 AM GMT

Support, and Cav33 is correct... you could do this with badges I guess..
kjh45
#100071989Tuesday, June 04, 2013 7:17 PM GMT

Badges would not work well for two reasons 1. You have to be BC and that would not help many 2. If you were to say have different armors, weapons, and stats that would require ALOT OF BADGES!! - Kjh45, a Game Developer.
GuestCapone
#100074732Tuesday, June 04, 2013 7:43 PM GMT

it would work, just check to see if the player has a certain badge, and if so its like having a BC.. Your idea would only work for BCers, roblox will not make it where you can have 2 accounts and have your score transfer between them.
kjh45
#100076716Tuesday, June 04, 2013 8:01 PM GMT

Hmm Your right but badges would not be efficient as it would require one for every aspect of the game that needs to be saved.
GuestCapone
#100079588Tuesday, June 04, 2013 8:25 PM GMT

True, but at least its a possible way to do so.
kjh45
#100080643Tuesday, June 04, 2013 8:36 PM GMT

I suppose but it still would be a really inefficent way to do it.

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