jtrobloxian
#195652652Monday, August 08, 2016 1:08 PM GMT

But would you rather live in a world with a handful of bad games, or live in a world where it's impossible to make good games?
Pixeloite
#195652718Monday, August 08, 2016 1:10 PM GMT

@kidflash200bc He said with caps, so you should be alright. Alright for the other thing; The predetermined code can be worked up on as much as you want, and as I said, you could program in Lua your own predetermined code, put it up on the roblox library for others to grab, simply put, increasing the amount of freedom. For learning Lua, it shouldn't allow you to get pieces of code from the library until you finished a tutorial where it goes in depth, making you create every single pieces of predeterminated code yourself. There is no starting code, you have to make it by yourself. There you go. By the time you finish your library of kode you already learnt how to code in Lua, happy?
Beartic56
#195652776Monday, August 08, 2016 1:12 PM GMT

It would be nice to have this at least for a lesson. People replying to this post are acting like its easy to learn LUA for everyone, or that everyone has the time. Maybe this would be a sort of in-studio tutorial for people to use before actually getting to the code. ROBLOX needs a solid population of users with at least solid abilities in LUA coding to keep themselves alive. This program would help that. Support.
Pixeloite
#195652839Monday, August 08, 2016 1:14 PM GMT

@jtrobloxian To be honest, roblox is both at the same time. A ton of bad games, and barely any room for good games, hidden under the copy paste games. My idea is an attempt to lower bad games while boosting good games. And for my pick it's impossible, I'd rather have people not getting mad and probably crying seeing someone stole their stuff and got popular off of it. (looking at jared extremely hard here)
Cantox
#195652869Monday, August 08, 2016 1:14 PM GMT

"Alright for the other thing; The predetermined code can be worked up on as much as you want, and as I said, you could program in Lua your own predetermined code, put it up on the roblox library for others to grab, simply put, increasing the amount of freedom." isnt it already kind of like this? "For learning Lua, it shouldn't allow you to get pieces of code from the library until you finished a tutorial where it goes in depth, making you create every single pieces of predeterminated code yourself. There is no starting code, you have to make it by yourself." you can just try wiki and search for tutorials. there are plenty of tutorials "There you go. By the time you finish your library of kode you already learnt how to code in Lua, happy?" no. dedication is what you need for learning lua
Pixeloite
#195652887Monday, August 08, 2016 1:15 PM GMT

@Beartic56 Thanks for seeing my idea the same way I do.
Deeruia
#195652924Monday, August 08, 2016 1:16 PM GMT

Oh. Those type of games, yeah. That's not because of the scripting. That's something completely different. But I'd rather not go into my thoughts about those types of games or this post might turn into a 30-page post. Point is, I don't think this "Cube Coding" will work. Remember, not all suggestions will accepted with open arms. If you post something like this, you are bound to get criticism. Anyways, I think I'm done with this post, cya!
Cantox
#195652946Monday, August 08, 2016 1:17 PM GMT

"It would be nice to have this at least for a lesson. People replying to this post are acting like its easy to learn LUA for everyone, or that everyone has the time. Maybe this would be a sort of in-studio tutorial for people to use before actually getting to the code. ROBLOX needs a solid population of users with at least solid abilities in LUA coding to keep themselves alive. This program would help that. Support." dedication is what you need for learning lua [2] you are acting as if developers learned it in one day everyone is capable of learning lua, they just need to dedicate their time to learning it
Pixeloite
#195653036Monday, August 08, 2016 1:19 PM GMT

@kidflash200bc "isnt it already kind of like this?" Nope. "you can just try wiki and search for tutorials. there are plenty of tutorials" The tutorial via koding would let you learn it dynamically, not just learning it via reading a book.(it's not a book but you get my point.) "no. dedication is what you need for learning lua" People don't have time to put dedication into games. I used to be able; I made a game called kraken's revenge, it was really popular way back when. Now I have a job, and I can't bother learning the new mechanics of lua. This would be the perfect solution (atleast for me.)
Pixeloite
#195653065Monday, August 08, 2016 1:20 PM GMT

@Lua_Cat Yeah I know, Bye.
jtrobloxian
#195653107Monday, August 08, 2016 1:21 PM GMT

I see another problem with making coding easy for everybody. When they are inspired to code, they'll want to grow up to do it and take the job slots the rest of us wanted.
Pixeloite
#195653199Monday, August 08, 2016 1:23 PM GMT

@jtrobloxian The more games, the more players. The more players, the more slots. The more slots, the more pay. The more pay, the more future devs. Etc. Job slots isn't an issue right now.
Pixeloite
#195653486Monday, August 08, 2016 1:31 PM GMT

Alright, well here's the story of this idea in a nutshell : People disagree because they are afraid that this will make them unable to get jobs as game developers, which is a really weird reason to disagree, there isn't any programming language the likes of kode... Basically, if you want to be able to make games easier, learn Lua easily and have fun doing so, support this.
jtrobloxian
#195653660Monday, August 08, 2016 1:35 PM GMT

Only support if you want Lua to eventually be removed to support the drooling six-year olds on their path of 'programming'
Bobbybillyhi
#195653795Monday, August 08, 2016 1:39 PM GMT

Speaking as a programmer and a physicist who self-taught Lua via the wiki, I support the principle behind this, but not the implementation. It shouldn't be debated that Lua is easy to learn on ROBLOX. The challenge however isn't to make Cube Coding (sorry). I started programming in an actual language, but I've seen people who starting programming in languages which have been simplified down as you describe (such as Scratch). If you are going to address the problem of users not understanding Lua, the challenge is explaining to them how programming works - the essence of breaking a complex action into a series of simple steps comprehensible to a computer - not in simplifying it. I'd support a tutorial which teaches the basics of coding, giving people the understanding to use the API. The problem isn't with rip-offs of games, those will happen anyway, but more developers will logically increase the number of high-quality games. I don't support this, sorry, and by all means feel free to reply to this message, but I probably won't come back to this thread. The principle's a good one, but the implementation is wrong. Teach people how to program well, don't do it for them. P.S. Stop criticizing each other on this thread; there is a valid point behind this thread, and if people worked on it, we could have a viable solution to the problem of coding illiteracy. If you listen to each other, and build on what you're all saying, you might actually get somewhere. Don't say 'no' on it's own, propose an alternative.
Pixeloite
#195653827Monday, August 08, 2016 1:40 PM GMT

@jtrobloxian Don't listen to him, he lightly skims over what I say and he is extremely close minded. Seriously jtrobloxian, bring proof to your argument. Don't just say that just because you don't like the suggestion. If you don't like it then just stop. Koding will NOT take away jobs. There is infinite space for indie game developing.
Pixeloite
#195653936Monday, August 08, 2016 1:42 PM GMT

@Bobbybillyhi "Don't say 'no' on it's own, propose an alternative." THANK YOU. Anyway, finally someone that brings up good reasons even if its against the idea. I'll listen to people if what they say is informed.
Pixeloite
#195653993Monday, August 08, 2016 1:44 PM GMT

@Bobbybillyhi I'll listen if you have an alternative you'd support, but you said you might not come back, so :/
Noveric
#195654025Monday, August 08, 2016 1:44 PM GMT

No. Scripting games on ROBLOX is as simple as it realistically can or should be. We *ARE* simplifying it by using a *scripting language* already. You don't know the actual language yourself, this wouldn't work at all.
jtrobloxian
#195654049Monday, August 08, 2016 1:45 PM GMT

'He lightly skims over what I say.' Oh, and I'm pretty sure you didn't notice the quotation marks.
JDtheResistance
#195654055Monday, August 08, 2016 1:45 PM GMT

Support Complete this CAPTCHA to continue http://www.roblox.com/aaaaaaaaa-item?id=457850606
Noveric
#195654081Monday, August 08, 2016 1:46 PM GMT

"People don't have time to put dedication into games" Than don't make games.
Pixeloite
#195654167Monday, August 08, 2016 1:48 PM GMT

@Noveric Project spark simplified it extremely, but the problem with it is that it didn't give as much freedom in coding. Cube coding would simply be like.. lets say training wheels to the world of Lua. As for coding, I said earlier I made a game called kraken's revenge, which reached the front page once, but now I have a job and the game is broken, don't have time learn how roblox works now and fix it.
jtrobloxian
#195654179Monday, August 08, 2016 1:48 PM GMT

On Roblox, the most satisfying part of making a game is putting the blood(game development leads to long times away from the humidifier), sweat, and tears into it and seeing the end result.
Noveric
#195654259Monday, August 08, 2016 1:50 PM GMT

No, it wouldn't be the training wheels, it is completely unnecessary, if you want to learn Lua, stop being lazy and go learn Lua. You are lazy - you do have time to learn Lua, even with a job - you just aren't putting the time into learning it. Learn it or don't, but this is a non-solution. If you knew how coding worked, you'd know this wouldn't work out at all. It can't make a game. It's not possible. It's worthless. If you're over the age of eight start learning an actual scripting or programming language.