sirloinTop 100 PosterJoin Date: 2007-01-21 Post Count: 3177 |
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sirloinTop 100 PosterJoin Date: 2007-01-21 Post Count: 3177 |
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burglyTop 100 PosterJoin Date: 2006-08-20 Post Count: 2843 |
amost impossible, since roblox, when it saves, automatically rmoves anything under the class "hat" its not immpossible, since gamer3d has done it.
-Bonito! To the world- |
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burglyTop 100 PosterJoin Date: 2006-08-20 Post Count: 2843 |
his way of doing it, was to put a script that inserts the mesh into an object that it creates under the class "hat" inside the humanoid
i have no idea where to get the script though, or how to make it
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Kirby12Top 100 PosterJoin Date: 2007-05-23 Post Count: 7325 |
burgly, you dont have a clue what your talking about... all someone
(not me I'm to lazy) has to do is make an onTouched script so that
when you touch the hat it puts it on your head... not that hard |
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RhinosoadJoin Date: 2007-07-02 Post Count: 61 |
I tried making something like that. I used a weapon button and changed a few things so it puts a hat mesh inside of your hat's handle. But it only works with only one kind of hat, and I don't know much about scripting so =/ |
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burglyTop 100 PosterJoin Date: 2006-08-20 Post Count: 2843 |
kirby12, try saving with a hat obj in the workspace, it will disapear.
-Bonito! To the world- |
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Kirby12Top 100 PosterJoin Date: 2007-05-23 Post Count: 7325 |
HE ALREADY HAS THE HATS HE JUST NEEDS THE SCRIPT!! |
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sirloinTop 100 PosterJoin Date: 2007-01-21 Post Count: 3177 |
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Kirby12Top 100 PosterJoin Date: 2007-05-23 Post Count: 7325 |
Whos right? I'M RIGHT! Whos wrong? BURGLY'S WRONG! |
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koontayJoin Date: 2007-03-08 Post Count: 1371 |
Couldn't you just put some figure heads in a row, and then...erm...
Hm...How would he get them off? |
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sirloinTop 100 PosterJoin Date: 2007-01-21 Post Count: 3177 |
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don457Join Date: 2007-01-09 Post Count: 201 |
ummmm just make hats a weapon |
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don457Join Date: 2007-01-09 Post Count: 201 |
that goes on persons head |
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sirloinTop 100 PosterJoin Date: 2007-01-21 Post Count: 3177 |
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don457Join Date: 2007-01-09 Post Count: 201 |
go to my obstacle course and beat wear the void star hats on ttop it works |
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don457Join Date: 2007-01-09 Post Count: 201 |
but it goes over hat ur wearing so u would have spikes sticking out of ur head or errr ur eye??? lol |
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sirloinTop 100 PosterJoin Date: 2007-01-21 Post Count: 3177 |
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i saw some1 post this before
this is Stealth Pilot's (i think) tell me if it works:
function onTouch(hit)
local h = hit.Parent:findFirstChild("Humanoid")
if (h ~= nil) then
local hat = script.Parent
local head = h.Parent.Head
if head ~= nil then
hat.CFrame = h.Parent.Head.CFrame * CFrame.new(0, 0.5, 0)
hat.Parent.Parent = h.Parent
hat:MakeJoints()
end
break end
end
script.Parent.Touched:connect(onTouch)
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sirloinTop 100 PosterJoin Date: 2007-01-21 Post Count: 3177 |
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tottiJoin Date: 2006-11-02 Post Count: 2684 |
No...you put it into the object hat thingy..
Totti |
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tottiJoin Date: 2006-11-02 Post Count: 2684 |
Oh...when I went to test the script well...ya it kinda just crashed my computer =/
Just a heads up lol
Totti |
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idk! i just saw stealth post this kind of script and im not sure if it works |
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tottiJoin Date: 2006-11-02 Post Count: 2684 |
Well..I dont think that the break end is neccisary but...hm..I may be able to get this to work xD...but I doubt it lol
Totti |
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wat is break end for anyway? |
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