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cavedog962
#68581284Thursday, May 24, 2012 5:44 PM GMT

[===ATTENTION===] Hey, see that little check box up there? Click it. No, it wont message anyone. However it will add this thread to your "Tracked Threads." To see this, go up the the "My forums" button on the top right and you should see this at the top. Now you can come back to it any time you want! [===ATTENTION===] [===NEWS===] Hey guys! Sorry for no update in a LONG time. Many new things in this update! [===NEWS===] ___________________________________________________________________________ [===CONTRIBUTORS AND COPIERS===] Just what the heading says ^ [===Akumaru11===] Likes trolling me. He also sort of "copied" my test version... All in all he is a good guy! [===Theopfor===] A trusted friend from the start of this guide. Ask him anything you'd like as long, of course, it pertains to building. [===TheRyanasticNinja===] Copied V.2.1 of my guide. His copied version: http://www.roblox.com/Forum/ShowPost.aspx?PostID=49530005 My original version: http://www.roblox.com/Forum/ShowPost.aspx?PostID=49496836 Look at the times when they were posted and you will see that mine was posted roughly 8 hours and 45 minutes before his was. [===Sweis12===] Copied the name of the guide. Proof: http://www.roblox.com/Forum/ShowPost.aspx?PostID=52894663 I was clearly the first to come up with the name. [===Mythbuster34321===] Copied the test version of my guide. (Revised Builder's Guide V.1.0.) His copied version: http://www.roblox.com/Forum/ShowPost.aspx?PostID=53126501 My original version: http://www.roblox.com/Forum/ShowPost.aspx?PostID=53064354 Look at the times when they were posted and you will see that mine was posted roughly 1 day, 1 hour, and 55 minutes BEFORE his was. [===CONTRIBUTORS AND COPIERS===] _____________________________________________________________________ [©===COPYRIGHT NOTICE===©] This guide is protected by copyright. ( copyright © 2011-2014 cavedog962 ) All material on this Builder's Guide is, unless otherwise stated by the author, cavedog962, the property of cavedog962. Information received through this guide may be displayed, reformatted, and printed for your personal, noncommercial use only. You may not reproduce the guide, in whole or in part, in any manner, without the prior hand written consent of cavedog962 with the following exception only: You may make single copies of this guide so long as it is solely for your personal, noncommercial use. You may not distribute such copies to others, whether in electronic form (on the internet) or written form (printed out, hand written, etc.) without prior hand written consent of the author, cavedog962. Requests for permission to reproduce or distribute the guide will almost always result in the answer 'no'. You are free to establish a link to this guide from your profile page on Roblox or on the forum, so long as the page containing the link properly states the linked guide is of the author, cavedog962. If you have questions concerning this copyright, send a message to cavedog962. [©===COPYRIGHT NOTICE===©] _____________________________________________________________________ [===RULES===] Yes, I have rules about posting which you must follow or you will be ignored and may be reported if the rule broken is serious enough. Rule #1: Don't put people down. I shouldn't even have to say this. You guys should know better. If someone doesn't know something don't put them down for not knowing it. They have the right to ask me and other helpers questions. All posts should be professional and courteous. You have every right to disagree with your fellow community members and explain your perspective. However, you are not free to attack, degrade, insult, or plain out be outrageous in any way shape or form to ANYONE. Got that? Rule #2: Don't start flame wars. I don't want to come and check back on this forum post and see pages and pages of people fighting. It is just ridiculous. Rule #3: If you don't need help, can't provide help, or don't provide constructive criticism/complements for the guide, don't reply. You know when people tell you "If you have nothing good to say, don't say anything" ? Yeah, this rule is basically it. Rule #4: No complaining. Don't complain about this not helping you. It is still in the making and will have a few things missing. No complaining about how you can't read a word I say because of a typo. I don't proofread (much) so I will make typos. You will have to alert me of them so I can fix them. If I don't know about it, how do you expect me to fix it? Rule #5: Don't copy this. This one is a big "no duh" thing but I already have had 4 people copy this. Enough already. Rule #6: If you like it, bump it. Pwease :3 ? Rule #7: No lame comments. Tl;dr, inb4, etc. This just encourages other readers to do the same thing without taking the time to look. (Goes along with rule #4) There will be more rules, but until then these are all that are necessary. [===RULES===] _____________________________________________________________________ [===READ ME===] First thing I want to clear up right away is that I will NOT build you ANYTHING. No exceptions. This guide was made to teach you how to build on you own and you won't be getting anywhere if I build you something. Second thing I need to point out is you MUST read the rules BEFORE posting a reply. I update weekly if everything goes well. You will have to check back every Friday or so to see if I made an update. Last but not least click the little checkbox above. No, it wont message you, I promise, but it will place a link to the thread in your "Tracked Threads". You then can return to this guide any time you want.This guide covers the very basics of building in Roblox. If you already know this information, leave a supportive comment to encourage other Robloxians to read! Also, does anyone know if there is a limit to the amount of words you can post, because this current post contains 5201 words! [===READ ME===] ___________________________________________________________________________ [===NOTICE===] There MAY be some outdated information. If you find ANY of this information report it to me and I will fix it in a later update. If you find any grammar or spelling mistakes report it to me and I will fix it in a later update. If it is not fixed I won't know. I don't do much proof-reading so it will be like that as long as no one tells me. ___________________________________________________________________________ [===Guide Contents===] [Intro Segment]: (Above) [Chapter One]:The Basics [Chapter Two]:The Side Bar and other important things @% [Chapter Three]: (Thinking) * [Chapter Four]: (Thinking) * [Chapter Five]: (Thinking) * [Chapter Six]: (Thinking) * [Chapter Seven]: (Thinking) * [Chapter Eight]: (Thinking) * [Chapter Nine]: (Thinking) ? [Chapter Ten]: (Thinking) ? Sections including a * have been confirmed, but not yet added to the guide. Sections including a @ are in the update, but not currently finished. Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.) Sections including a ? are currently in question and unknown if they will be implemented. Sections including a } are outdated or may contain outdated information. Sections with no markings are currently completed and implemented in this update. ___________________________________________________________________________ [===CHAPTER ONE===] The Basics... [Contents] [#1]:If you don't know anything about building... [#2]:The tools of building... [#3]:Explorer, Properties, and Output... [#4]:Your first Model... [#5]:Meshes... [#6]:Dialog... [#7]:Surfaces... [#8]:Materials... [#9]:Brick Shapes... [#10]:Spawns... [Chapter 2] @ % Sections including a * have been confirmed, but not yet added to the guide. Sections including a @ are in the update, but not currently finished. Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.) Sections including a ? are currently in question and unknown if they will be implemented. Sections including a } are outdated or may contain outdated information. Sections with no markings are currently completed and implemented in this update __________________________________________________________________________ [#1] If you don't know anything about building... Read the Roblox Wiki. There are TONS of things to lead you in the right direction. Roblox Wiki link: http://wiki.roblox.com/index.php/Roblox If you still don't know what you are doing, in the upper right hand corner just under your money and inbox screen there is a button called "help". Click it and you will be brought to a screen where there is a search bar. Type in "building" and it will come up with about everything you need to know about building on Roblox. If you absolutely can't find anything to help you ask a veteran. Veterans have been on Roblox for a year or more so they will know a lot more than your average beginner. If that fails then maybe building isn't your thing...but Keep trying! Roblox is all about building (and scripting :D). ___________________________________________________________________________ [#2] The tools of building... First, if you don't have ROBLOX Studio then go here: http://www.roblox.com/Install/default.aspx After you have downloaded it click start. In the search bar type "Roblox Studio"(you may want to make a shortcut on your desktop for quick, easy access). Open it and you are brought to the Roblox Game page. Click My Roblox>Places. When you get to your places there should be a third button, "Edit". Click it and you are brought into the game. A few things to know about Roblox Studio-- You don't see you character. You control the camera. You control it the same as you control your character but your camera has no fixed point (unless you fix it to a brick). Second, there is a bar of tools at the top (You can non longer do this in build mode). They may not be in this order but you'll figure it out sooner or later. They are: New (Ctrl + N): Opens a new, empty place. Open (Ctrl + O): Gives you a window to open a saved place from your computer. Save (Ctrl + S): Lets you save your current place to your computer. Cut (Ctrl + X): This removes and copies the object selected. You can place the duplicate back down again if you select paste. Copy (Ctrl + C): Clones the item selected. You can place this duplicate clone down by using paste. Paste (Ctrl + V): Pastes either a copied or cut item into selected model/Workspace. Undo (Ctrl + Z): Undoes your last cut, paste, group, ungroup, or delete. Redo (Ctrl + Y): Undoes the Undo. Group (Ctrl + G): Groups selected bricks/models together into one model. Model's default name is 'Model'. You can rename this by clicking on the name a few times or opening it up in properties and clicking on name. Ungroup (Ctrl + U): Ungroups selected Model. Move Parts Tool: Moves selected brick or model by the selected stud grid. Rotate Parts Tool: Rotates parts by selected stud grid. Resize Parts Tool: Resizes bricks by selected stud grid. One Stud Grid: Changes the grid for resize, rotate, and move to one stud. 1/5 Stud Grid: Changes the grid for resize, rotate, and move to 1/5 of a stud. Grid off: Grid is not shown for any resize, rotate, or move of bricks. Manual Joints: Pauljkl usually has this turned off. I suggest you follow in his footsteps. Toolbox: Open this to insert bricks and pretty much anything you can imagine, into your place. BE CAREFUL THOUGH, some people add viruses to Free Models. BE CAREFUL! Don't say I didn't warn you. There will be another thing explaining this in another chapter. Drag: Drag models or bricks around the base. Move On Axis: Moves a brick to the place you want it. Less precise than Rotate parts as it can only go in 6 directions.. Resize: Resizes your brick to be bigger or smaller. Drag the blue dots that appear to resize it. Lock: Prevents you from selecting an object with a tool while in Build, Solo, or Edit mode (you can still select the brick in Explorer). Anchor: Freezes the object in air and takes away physics. (i.e brick will float in mid air and wont be blown away unless unanchored.) Paint: Use this tool to change the color of a brick (i.e from white to purple). Pick Color: Like the eyedropper tool in paint programs, this tool lets you select the color of one brick and color a different brick that same color (useful when you don't know what color you used for a wall). Change Material: Changes the look of the brick from plastic to grass, stone, etc. Surface tools: Use these to change the surface of a brick to connect unanchored bricks together. Play, Pause, and Rewind: Plays the scripts in server, pauses the scripts in server, and rewinds back before the script started. Pan Left: Rotates the camera 45 degrees to the left. Pan Right: Rotates the camera 45 degrees to the right. Tilt Up: Rotates the camera 45 degrees up. Tilt Down: Rotates the camera 45 degrees down. Zoom In: Gets closer to the selected brick Zoom Out: Gets farther away from the selected brick Center onto Object: Centers the camera on the selected object. Zoom to Extents: Locks the screen onto the object being viewed. The most recent addition to these tools were the terrain tools. Here is what they are and what they are use for: Terrain Generator: Generates terrain based on what you, the player, input into the main train generation screen. Builder: Builds a singe terrain grass block. Remover: Removes a single terrain block. Elevation Adjustor: Changes the height of a mountain. Brush: "Paints" a certain amount of terrain depending on what you, the player, decides at the brush terrain screen. Plateau: Flattens a certain amount of terrain equal to the level of the terrain block you clicked on. Crater: Creates a crater where selected and depending on the size you, the player, decides at the crater generation screen. Orb: Creates an orb out of terrain blocks depending on what you, the player, chooses at the Orb screen. Road: Click a starting and stopping point and a bridge will reach over the gap. There is another thing, however. The Stamper Tool. I wont go into much detail with this since this is basically self explanatory. Stamper Tool: You "stamp" different bricks and models into your place. Those were the terrain tools. Last but not least I believe there was a plugin called 'Time' where someone could use a slider for time. I think it was a plugin. Time of day: A slider to change the time of day. _______________________________________________________________________ [#3] Explorer, Properties, and Output... These are always needed when building. If you don't see them go up to view. Open only Explorer and Properties unless you are planning on scripting. If so open Output, too. Here is what they are and what they are used for: Explorer: This is the game. It holds many folders. They are: Workspace, Players, Lighting, StarterGui, StarterPack, Debris, Teams, and SoundService. There is one newer thing called Terrain. I never actually have opened this so it wont be here in this update at least! Sorry! Here is what they are and what they do:(More information about these to come) Workspace - This is where all bricks are stored. Players - This is where you can change the max number of players for a server. (From 6 to maybe 20) Lighting - Skyboxes, ambient, and time of day can be changed here. StarterGui - This is where all GUIs' are stored. (I'll explain in more detail later) StarterPack - Put all the tools you want players to have in the game here. Debris - I'll explain this later. Its kind of complicated. Teams - This is where teams are stored. You use this when making team spawns. SoundSystem - This is also complicated and will be explained in a future update. (I'll explain these all in Chapter 2 section #1) Properties: This is where you configure the brick's properties. Think of it as your Options panel for a brick. As in changing the brick material, changing the color of the brick, renaming the brick, etc. You can change models or meshes here, too. Output: This is where you can see if your script has any defects (Error line 122, missing - by end). _______________________________________________________________________ [#4] Your first Model... To make a model is simple. After you have created something you want to share with other ROBLOXians, click and drag over the bricks with the move tool. Group your model and name it whatever you want. Go up to File>Publish selection to ROBLOX. Name it whatever you want and give it a description.( i.e Cool hat. (disc.) Look at what I made! ) Click done and go to your models. From there you can choose if you want it public or not. ________________________________________________________________________ [#5] Meshes... Sorry but Roblox has banned user uploaded meshes. You can change an already existing mesh made by Roblox by editing the size, RBG (red, blue, and green hues), and change mesh texture (like making a hat a different style) but you cannot upload new meshes. To change size and RBG open up properties. X, Y,and Z are just different ways of resizing it (like length, width, and height) and R changes red value (higher the value more of that color) , B changes the blue value, and G changes the green value. If all of them are equal then the mesh is at its original color. ________________________________________________________________________ [#6] Dialog... Dialog is quite simple when you think about it. Insert>Object>Dialog and Insert>Object>DialogChoice. Dialog is placed inside a Head. You can change what mood the dialog is (Friendly, Neutral, Angry) and you can also change what objective it has (Shop-- $, Quest--!, Help--?). Start out with Dialog and insert a few Dialog Choices in it. You can continue to expand the dialog out like a pyramid and put multiple choices into other choices. You could also insert scripts to create a real quest giving, shop keeping, helperbot NPC. ________________________________________________________________________ [#7] Surfaces... Surfaces are quite different than materials(I'll explain materials in #8). They appear on only one side (unless placed on multiple sides) of the brick and are used to hook two bricks together. Glue: Glue is not as strong as a weld. Glue keeps bricks together but allows them to be blown apart when there is an explosion. Weld: Weld is stronger than glue but yet can still be blown apart by a strong explosion. Motor: A motor can hook two bricks together forcing one to rotate around. Hinge: Fixes the brick on an axis and allows it to spin while not forcing it to. (There are two more but I'm not going to talk about them because they are self explanatory) _______________________________________________________________________ [#8] Materials... These do not affect the brick in any way except for looks, and (credit for ZizZazZuz for bringing this to my attention) collision sounds. (Anything else?) These make a brick look like its something different from plastic. They are: Wood Grass Slate Concrete Ice Foil Corroded Metal Diamond Plate These can all be changed in properties or with the material tool. _____________________________________________________________________ [#9] Brick Shapes... Bricks don't all have to be square. Here are a few different brick shapes. Cylinder: A can shaped brick. Sphere: A round brick (or a cornerless cube if you play Portal) Wedge: A slice of cake :D (A triangular prism shaped brick) Truss: (its not really a "shape" but I'll put it here anyway) It looks somewhat like a ladder and functions like one also. Mesh: A mesh can change the bricks shape to look like its different but it doesn't really change the brick itself. ____________________________________________________________________ [#10] Spawns... These are used everyday (or at least almost everyday) when someone joins a game. These are bricks that indicate where you (or anyone else) are to appear. You can insert one by going up to the Toolbox button and clicking on Game objects. _____________________________________________________________________ [===CHAPTER 2===] The Side Bar & other things... Contents: [#1]: Explorer run-through... [#2]: Properties run-through... [#3]: Fog how to... [#4]: Shadows... @ % [#5]: Decals, Shirts, T-shirts, Pants, etc... [#6]: Advertising places * [#7]: Toolbox (Inserting things)* [#8]: * [#9]: * [#10]: * [Chapter 3: Scripting with Building] * Sections including a * have been confirmed, but not yet added to the guide. Sections including a @ are in the update, but not currently finished. Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.) Sections including a ? are currently in question and unknown if they will be implemented. Sections including a } are outdated or may contain outdated information. Sections with no markings are currently completed and implemented in this update _____________________________________________________________________ [#1] Explorer run-through... I briefly mentioned this in Chapter 1 Section #3 but here is everything better explained. Explorer is somewhat like your desktop. It contains anything and everything that has something to do with building or scripting. Since this is the Building Helpers forum I'll stick to building. There are many different folders in Explorer so I'll go through them one at a time. Workspace- This is everything. Anything and everything. Brick, models, scripts, you, etc. This is where most of your building will take place. When you insert a brick off to the side an image will appear and be named 'Part' or whatever the brick is (i.e a Truss). You can click on this image and it will open up tons of things in properties. You can alter the brick's length, width, and height from properties as well as its color, transparency, reflectiveness, surface (weld, glue, etc.), material, and more. Players- This is where you change the max number of players for a server. Quite self explanatory so I don't really need to go much in detail with this. Lighting-- Here you can change the time of day, ambiance (color of the light), and Skyboxes. Skyboxes are what you see in the sky (clouds, stars, etc.). The newest feature added here was the Fog update in which you can add fog to your place. (See Chapter 2 Section 3 for a Fog how to & explanation) StarterGui-- This holds GUIs. "GUI-- a graphical user interface (GUI, sometimes pronounced gooey) is a type of user interface that allows users to interact with electronic devices with images rather than text commands. GUIs can be used in computers, hand-held devices such as MP3 players, portable media players or gaming devices, household appliances and office equipment ." --Wikipedia In this case GUIs are buttons on the screen in which you can click on and open other GUIs (shop GUIs etc.). StarterPack-- Your "inventory". You can place different tools in here and when you enter the game you have them. Simple as that but quite useful indeed. Debris-- "Using the Debris service, you can have an object automatically clean it's self up after a set amount of time. It will also keep the objects from getting out of hand. Once the service is run, you can find it's object on the bottom of the list in the Explorer pane in the Studio. It's parent is automatically game, and that cannot be changed." -- ROBLOX Wiki. This is used in scripting. Teams-- The folder that holds teams for spawns. (i.e red and blue team) Sound Service-- A service that controls various aspects of the Sound output.--Akumaru11 Terrain-- This is where all the terrain blocks are registered. _____________________________________________________________________ [#2] Properties Runthrough... Properties is necessary for building. Its basically the "menu" for a brick. Once you click on a brick properties opens up and list the details of the brick (Name, color, size, transparency, etc.). You can change these things in properties to make the brick to your liking. Here is a list of everything in properties and what it does to the brick,mesh, dialog, etc. Tabs: Appearance Data Behavior Part Surface Inputs Surface APPEARANCE: Brick Color-- Changes the color of a brick. Material-- Does the same thing the Change Material tool. Reflectance-- Makes the brick more reflective. (Use 0.X for this with X being a number unless you want the brick really shiny) Transparency-- Makes a brick more see-through (Same as above ^^^) DATA: Class Name-- What type of brick it is. Name-- I.e Part, Truss, Smooth Block Model, etc. Parent-- What this block is inside of. (I.e Workspace, Model, Part, etc.) Position-- Change the number values to move the brick up, down, left, right, forward, or backwards. RotVelocity--Change the numbers here to make your brick move other bricks (correct me if I'm wrong) Velocity-- Change the numbers here to make your brick move other bricks (correct me if I'm wrong) BEHAVIOR Anchored-- This keeps a brick from falling down when checked. Also it will not explode if anchored. Archivable-- I believe I heard somewhere that if this is unchecked the brick will not load into your place. Correct me. CanCollied-- Be sure to have the brick anchored or else it may fall through the baseplate. When unchecked, this makes you able to walk through the brick. Locked-- If a brick is locked, then you will be unable to select it, destroy it, or copy it. PART Elasticity-- The "Bounciness" of a brick. --Theopfor Friction-- Allows the play to slip on a brick (like ice) Shape-- Change the shape of the brick to a block, sphere, or cylinder. Size-- Change the length, width, and height to your specific needs. FormFactor-- Change the brick to be a different form (brick, plate, etc) SURFACE INPUTS I don't even think anyone uses these anymore so I'm not going to waste time explaining. SURFACE Top, left, right, bottom, etc... This is just another place where you can change the surface of a brick. This is useful if you have CFramed brick (for example a wooden board over a window) and the other side is still visible but unable to be reached. _____________________________________________________________________ [#3] Fog how to... A new feature on Roblox called fog was release around December 9th to the general public and as suggested by scacman1967 I added it here. So... I currently haven't done much with the fog feature yet but here is what I know: To add fog to your place simply open up Roblox Studio. From there you can go into the Lighting system and you will see 'Fog End' and 'Fog Start.' Fog End is how far they see the fog in relation to them. Fog Start is basically the same thing. With Fog Start you are able to see where the fog begins and ends in relation to you, the player. There is also one more feature. That is the fog color. It can be changed to whatever color you would like (take for example a bright pink or greenish blue). That is basically it. _____________________________________________________________________ [#4] Shadows... Shadows are not really building, close enough I guess. They should automatically be activated if you have a good enough computer, I don't suggest turning them on if you lag in 2/3 of the games you go to or can't handle over 18,000 bricks with minor lag. You can turn them on by going to Roblox Studios and into its properties. (I'll be more in depth later, just be happy you got updates) _____________________________________________________________________ [#5] Decals, Shirts, T-Shirts, Pants, etc.... DECALS This is probably the most simple thing I could tell you in this guide. To make a decal open the painting program of your choice. Paint your decal. Save your decal as something you can remember. Go to this page: http://www.roblox.com/My/ContentBuilder.aspx?ContentType=13 (My Roblox>Stuff>Decals>Create) And upload your decal! SHIRTS UNDERSTAND THAT THIS IS A PREMIUM FEATURE AND CAN ONLY BE DONE WITH BC. First you must obtain the shirt template. To do this, go here: http://www.roblox.com/My/ContentBuilder.aspx?ContentType=11 (My Roblox>Stuff>Shirts>Create) Click the highlighted blue letters and you will receive the template. Color it to your liking, and upload. PANTS UNDERSTAND THAT THIS IS A PREMIUM FEATURE AND CAN ONLY BE DONE WITH BC. You can use the same template for pants. Understand that the bottom two "arms" will be the pant legs. Upload it here: http://www.roblox.com/My/ContentBuilder.aspx?ContentType=12 (My Roblox>Stuff>Pants>Create) T-SHIRTS You get the idea right? _____________________________________________________________________ [===CHAPTER 3===] Scripting with building... Contents: [#1]:Scripting Terms and Requirements... @ % [#2]:Command Bar, Common example... [#3]:Using Scripts...* [#4]: * [#5]: * [#6]: * [#7]: * [#8]: * [#9]: * [#10]: * [Chapter 4: (name is subject to change)] * Sections including a * have been confirmed, but not yet added to the guide. Sections including a @ are in the update, but not currently finished. Sections including a % are in need of tweaking (misspelled words, grammar mistakes, etc.) Sections including a ? are currently in question and unknown if they will be implemented. Sections including a } are outdated or may contain outdated information. Sections with no markings are currently completed and implemented in this update. _____________________________________________________________________ [#1] Scripting Terms and Requirements... Before you jump right into this chapter I'm going to be using some, possibly complicating, terms for newbies. Just go through this, read it slowly and often if you don't get it. First I want you to open Roblox Studios I'm going to start with the very first function all of you should know. print(...) Print is a function. It will print what it says in the () in the Output section. Meaning if I were to say in my script: print("Hello World!") Output would say, Hello World! This is a very useful function when you have errors in your script. You could set up another Script saying: print("Script 102 failed because _____") For this to work you would require more than just that but I'm just going over just the print function in this. More of this coming soon. _____________________________________________________________________ [#2] Command Bar, Common example... Basically in short the command bar is where one line of code can be executed. Take for example: game.Workspace.cavedog962.Head:remove () You are probably thinking "Whoa I don't understand that." I'm going to take you through this step by step. Take for example I wanted to remove my head. You can't just tell the computer "Lol remove my head." It wont understand that. You have to tell the computer WHERE my HEAD is and WHAT to do with it. Let's start with game. game Everything is in "game". Next we want to OPEN something. To do that we add a period. game. We opened game! Now what we need to do is find what I'm in. Everything that you can see and react with is in WORKSPACE. So I would want to OPEN WORKSPACE. game.Workspace. I'm in Workspace now! Now we need to tell the computer that we want to OPEN ME. game.Workspace.cavedog962. In this case I wouldn't be in your game, so type YOUR NAME. (Not "yourname" but who you are...) Next we need to tell the computer that I want to SELECT MY HEAD. game.Workspace.cavedog962.Head I have successfully found my Head! Hooray! Now we need to introduce a "Method." Methods are things that tell the computer we are going to do a function. A method is always a colon ( : ). Here is what we have so far: game.Workspace.cavedog962.Head: We are almost done! Now we need to "State the method." To do this we add a set of parenthesis -- (). game.Workspace.cavedog962.Head:remove() Congratulations! Your first line of code! _____________________________________________________________________ [===READ ME===] If you guys have ANYTHING at all that could further extend this I would be happy to add it. If you notice any mistakes I've made tell me and I'll fix it in a new update. FROM NOW ON I update weekly, but don't expect me to be on the forums much. I have a life you know. If you have ANY questions at all feel free to send me a message AND leave a reply. Go here to see the links to see some of my previous work: (V.1.0 - V.2.3.3) http://www.roblox.com/Forum/ShowPost.aspx?PostID=53063844 ALSO! Here are three other guides (not my guides) I've seen that have good information. Andy6a6's Building Guide in Around 3200 Words! (Draft Version): http://www.roblox.com/Forum/ShowPost.aspx?PostID=44609001 Theopfor's CFraming Guide V 1.3.5 http://www.roblox.com/Forum/ShowPost.aspx?PostID=59292203 **~~Mambo99's Extremely Helpful Building Guide~~**: http://www.roblox.com/Forum/ShowPost.aspx?PostID=36093434 Go friend the creators, they are awesome. _____________________________________________________________________ [©===COPYRIGHT NOTICE===©] This guide is protected by copyright. ( copyright © 2011-2014 cavedog962 ) All material on this Builder's Guide is, unless otherwise stated by the author, cavedog962, the property of cavedog962. Information received through this guide may be displayed, reformatted, and printed for your personal, noncommercial use only. You may not reproduce the guide, in whole or in part, in any manner, without the prior hand written consent of cavedog962 with the following exception only: You may make single copies of this guide so long as it is solely for your personal, noncommercial use. You may not distribute such copies to others, whether in electronic form (on the internet) or written form (printed out, hand written, etc.) without prior hand written consent of the author, cavedog962. Requests for permission to reproduce or distribute the guide will almost always result in the answer 'no'. You are free to establish a link to this guide from your profile page on Roblox or on the forum, so long as the page containing the link properly states the linked guide is of the author, cavedog962. If you have questions concerning this copyright, please, send a message to cavedog962. [©===COPYRIGHT NOTICE===©] _____________________________________________________________________ If you took the time to read all of this you deserve a cookie: http://www.roblox.com/Chocolate-Chip-Cookie-item?id=21456629 :3
cavedog962
#68581310Thursday, May 24, 2012 5:45 PM GMT

Need Help? Post a reply or send a pm to either cavedog962, or cavedog963! Help us spread the word! Copy the signature below to direct others to the guide! Are you cluesless when it comes to building? Go here! http://www.roblox.com/Forum/ShowPost.aspx?PostID=68581284
cavedog962
#68601619Friday, May 25, 2012 12:31 AM GMT

Bump for your help!
cavedog962
#68620073Friday, May 25, 2012 1:11 PM GMT

B=Bring U=Up M=My P=Post
cavedog962
#68623912Friday, May 25, 2012 3:46 PM GMT

Dont let the words scare you.
thedestroyer115
#68633473Friday, May 25, 2012 8:16 PM GMT

Erm... I don't know who would read that when it's already made. wiki.roblox.com ~thedestroyer115, the most helpful builder!~
cavedog962
#68633791Friday, May 25, 2012 8:23 PM GMT

Seeing as how you didn't read anything, the first think I linked to was the wiki.
ultralegomaster5096
#68634062Friday, May 25, 2012 8:29 PM GMT

Ignore destroyer. He's a troll. Starting to think I should copy it to get on the list :P Oh well. Nice guide. Back to trying to halt a nuclear explosion. ~Death to lazy builders. Remove the CFrame tools. Command bar all the way. -pauljkl Derpity derp derp. My favorite saying.
thedestroyer115
#68637122Friday, May 25, 2012 9:24 PM GMT

Explosion? DIS IS A WAR! :D ~thedestroyer115, the most helpful builder!~
ultralegomaster5096
#68638523Friday, May 25, 2012 9:47 PM GMT

-.- IN MINECRAFT. Of course, I'd be happy to write a plugin exploit and InsertService protection bypass that inserts a nuke whenever I follow you... ~Death to lazy builders. Remove the CFrame tools. Command bar all the way. -pauljkl Derpity derp derp. My favorite saying.
thedestroyer115
#68641341Friday, May 25, 2012 10:30 PM GMT

I'd like to see the code actually.. ~thedestroyer115, the most helpful builder!~
cavedog962
#68651287Saturday, May 26, 2012 1:02 AM GMT

Clearly, neither of you read the rules either.
drjohn12345
#68651388Saturday, May 26, 2012 1:03 AM GMT

Kinda, complicated.
cavedog962
#68651728Saturday, May 26, 2012 1:08 AM GMT

Just because it is long does not mean it is complicated. Just read it slowly and often to fully understand when you are confused.
MrMcAero
#68653124Saturday, May 26, 2012 1:24 AM GMT

Nice guide. I'm a Scripting Helper though. Also, [Insert Harsh Criticism Here]. It's what everyone does to tutorials. Sorry. MrMcAero
cavedog962
#68653936Saturday, May 26, 2012 1:35 AM GMT

@MrMcAero I'm use to it. Before I totally flipped out, now a days it doesn't bother me much.
ultimatecreatorA1
#68675545Saturday, May 26, 2012 11:04 AM GMT

Nice guide! I didn't actually read all of it: I don't need any building help at the moment. Tracked though. -ult
cavedog962
#68693142Saturday, May 26, 2012 5:58 PM GMT

Thanks!
cavedog962
#68828148Monday, May 28, 2012 6:37 PM GMT

I'm left to bump this again. If you see it, and like it, please bump it.
cavedog962
#68887449Tuesday, May 29, 2012 7:45 PM GMT

Bump to help people.
Moapert
#68904568Wednesday, May 30, 2012 12:05 AM GMT

Must stress this so much: C-Frame and Resize can be used to make some AWESOME creations, just look at my stuff, its pretty much all I use!
TheFantasticBuilder
#68905826Wednesday, May 30, 2012 12:23 AM GMT

Wow pretty nice guide. It's very long, lol.
cavedog962
#68910092Wednesday, May 30, 2012 1:22 AM GMT

Thanks!
cavedog962
#70170583Sunday, June 17, 2012 9:35 PM GMT

Working on a massive scale project! Don't expect me to update for a while! But in the mean time: B U M P
coolrod97424
#70360341Wednesday, June 20, 2012 5:55 PM GMT

bump it is a good building guide for the most part

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